Tyron Posted May 4, 2019 Report Share Posted May 4, 2019 At long lastVersion 1.9.0, a stable release, is now ready for download in the account manager. [Edit:] Released 1.9.1 to fix a crash with knapping in multiplayer Close to 6 month since the first stable v1.8 release. I can't believe how much time and effort this took. Future updates will be on a shorter release cycle again for sure For a full changes list see - The rc.1 blog post - The updates since the previous unstable release, v1.9.0-rc.9 Tweak: When playing the game in a non-english language, the missing translation entries now default to english Tweak: Some more UI cleanups Tweak: Made wooden rail blocks connect in a super basic way for creative play Tweak: Reduced surface copper deposits by 50% Tweak: Players no longer spawn with bread Fixed: Quern sound always playing at full volume Fixed: /entity removebyid not working Fixed: Able to glitch the Quern into grinding on its own Fixed: Opening 2 quern dialogs caused the previous one to become black Fixed: Aged log not being burnable Fixed: Placing a pot with food crashing the game in some cases Fixed: Taking out food from a pot inside a fire pit allowed gave on extra meal API Fixed: survival/config.json still not properly loaded... moved it to configs/general.json - and all updates during the release candidates. Summary: Feature: Added info log chat channel. Added new messages notification thing - chat tabs turn white when there's new messages. Propick readings now go into the info log. Feature: Added panning mechanic: Find copper nuggets and other rare goodies by sifting through sand and gravel Feature: Small hacked in fun feature: Creatures that walk up or down blocks now rock back or forth a bit Feature: Added public server listing, added ability to advertise servers on the listing Feature: Added ability to set server name during runtime via /serverconfig name Feature: Added "/time stop" and "/time resume" to stop the calendar without changing the time speed Tweak: Dead harvest-able creatures now also show the interaction help HUD Tweak: Set default sprint key back to CTRL key Tweak: Reduced surface ruins by ~30%, reduced ruined villages by 50% Tweak: Doubled chance for locust nests to spawn Tweak: Significantly reduced animal spawn during worldgen, especially for wolves Tweak: Harvesting carcass now costs 3 durability with the knife Tweak: Increased surface copper deposit size and chance of it spawning surface bits Tweak: Increased clay/peat/soil deposit size by 20% Tweak: Reduced village spawning chance by another 50% Tweak: Slightly more fitting fox death sound Tweak: Snappier sand walk sounds and removed an odd noise spike in sand2.ogg Tweak: Increased surface ore bits commonness by a bit Tweak: Buffed cooked meals, should make you not hungry for 40% longer now Tweak: Major deposit rebalancing Tweak: Removed three debug hotkeys (togglewireframe, lagsimulation, toggleoffsreenrender) because nobody needs those. Tweak: Made fireflies also spawn in slightly colder climates Tweak: Hematite ore yield one extra nugget, Gold ore on less nugget and Tin ore significantly less nuggets Tweak: Updated trader buying/selling lists Tweak: Made the default font color 3% brighter to increase contrast against the background Tweak: Made loading screen and chat hud background 10% more opaque to increase contrast against the background Tweak: Made chat notifications more transparent to not stand out as much as player chat messages Tweak: Server info chat tab only visible when developer mode i Tweak: Sort public server listing in descending order by player count Tweak: Changed prospecting pick readout to hopefully be more explicit and intuitive. Made propick readings translatable. Tweak: Some deposit gen numbers tweaked, made pentlandite, fluorite and phosphorite spawn. Tweak: Added creative mode first-launch-help-dialog Tweak: Worldedit Erode tool now much less noisy Tweak: A Bunch of other minor polishing things. Tweak: Stones now also can go into the mining bag [dozens of bugfixes....] View full record Link to comment Share on other sites More sharing options...
Bloodaxe Posted May 5, 2019 Report Share Posted May 5, 2019 Hey! Made an account to say that the Itch.io version is not updated yet I'm considering buying the game over there when I've got the cash, do you make sure to update it as fast as a new build is available? Link to comment Share on other sites More sharing options...
Tyron Posted May 6, 2019 Author Report Share Posted May 6, 2019 Hey Bloodaxe, I've updated the itch.io page now, but you don't need the most recent files on itch. When you buy the game you get access to our download center where you can always download the latest version of the game. Link to comment Share on other sites More sharing options...
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