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Clay form crash


Go to solution Solved by Lucy Demoon,

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  • Solution
Posted (edited)
Game Version: v1.16.5 (Stable)
Loaded Mods: backpackpackplus@1.0.3, bettercrates@1.4.1, extrachests@1.5.2, meteoricexpansion@1.1.1, MoreTorchHolders@1.0.0, OresAPlenty@2.2.0, plastervar@1.0.0, sortablestorage@1.0.1, stackables@2.0.5, locustmod@2.3.5, game@1.16.5, carrycapacity@0.6.5, farmlife@1.2.3, fixhandbookclutter@1.0.4, hudclock@2.7.0, medievalexpansion@3.7.1, miningtools@1.1.3, mcrate@1.0.3, playercorpse@1.3.1, ssppvv@1.0.3, creative@1.16.5, survival@1.16.5, xlib@0.6.8, carryablelogwithresin@1.0.0, xskills@0.6.8
23.04.2022 01:02:37: Critical error occurred
System.MissingMethodException: Method not found: void Vintagestory.GameContent.BlockEntityClayForm.CheckIfFinished(Vintagestory.API.Common.IPlayer)
  at (wrapper dynamic-method) Vintagestory.GameContent.BlockEntityClayForm.Vintagestory.GameContent.BlockEntityClayForm.OnUseOver_Patch1(Vintagestory.GameContent.BlockEntityClayForm,Vintagestory.API.Common.IPlayer,Vintagestory.API.MathTools.Vec3i,Vintagestory.API.MathTools.BlockFacing,bool)
  at Vintagestory.GameContent.BlockEntityClayForm.OnUseOver (Vintagestory.API.Common.IPlayer byPlayer, System.Int32 selectionBoxIndex, Vintagestory.API.MathTools.BlockFacing facing, System.Boolean mouseBreakMode) [0x00046] in <a692591804684882b670f4b5f0d9249c>:0 
  at (wrapper dynamic-method) Vintagestory.GameContent.ItemClay.Vintagestory.GameContent.ItemClay.OnHeldInteractStop_Patch1(Vintagestory.GameContent.ItemClay,single,Vintagestory.API.Common.ItemSlot,Vintagestory.API.Common.EntityAgent,Vintagestory.API.Common.BlockSelection,Vintagestory.API.Common.EntitySelection)
  at Vintagestory.API.Common.CollectibleObject.OnHeldUseStop (System.Single secondsPassed, Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity, Vintagestory.API.Common.BlockSelection blockSel, Vintagestory.API.Common.EntitySelection entitySel, Vintagestory.API.Common.EnumHandInteract useType) [0x00013] in <0e4a7b5cab644d0da9e4f27ccd6e0015>:0 
  at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction (System.Single dt) [0x00386] in <8316c93e98ed421da4237893dc4beacf>:0 
  at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick (System.Single dt) [0x00269] in <8316c93e98ed421da4237893dc4beacf>:0 
  at Vintagestory.Common.EventManager.TriggerGameTick (System.Int64 ellapsedMilliseconds, Vintagestory.API.Common.IWorldAccessor world) [0x000d3] in <8316c93e98ed421da4237893dc4beacf>:0 
  at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop (System.Single dt) [0x00076] in <8316c93e98ed421da4237893dc4beacf>:0 
  at Vintagestory.Client.NoObf.ClientMain.MainGameLoop (System.Single deltaTime) [0x00047] in <8316c93e98ed421da4237893dc4beacf>:0 
  at _esGsESICkihAc8ShXuIoQwZFwP4._lPY9uZeagiMGC6tvSE11dF7naaz (System.Single ) [0x0004d] in <8316c93e98ed421da4237893dc4beacf>:0 
  at _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5 (System.Single ) [0x00079] in <8316c93e98ed421da4237893dc4beacf>:0 
  at _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI (System.Single ) [0x000cc] in <8316c93e98ed421da4237893dc4beacf>:0 
  at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object sender, OpenTK.FrameEventArgs e) [0x00141] in <8316c93e98ed421da4237893dc4beacf>:0 
  at (wrapper delegate-invoke) System.EventHandler`1[OpenTK.FrameEventArgs].invoke_void_object_TEventArgs(object,OpenTK.FrameEventArgs)
  at OpenTK.GameWindow.OnRenderFrame (OpenTK.FrameEventArgs e) [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.OnRenderFrameInternal (OpenTK.FrameEventArgs e) [0x00010] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.RaiseRenderFrame (System.Double elapsed, System.Double& timestamp) [0x0000c] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.DispatchRenderFrame () [0x00038] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.Run (System.Double updates_per_second, System.Double frames_per_second) [0x00104] in <a4886e33f9fc416195d24950e7205b94>:0 
  at OpenTK.GameWindow.Run () [0x00000] in <a4886e33f9fc416195d24950e7205b94>:0 
  at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh (_SUsdg1ytavxaRcNNkhfDrODGhGP , System.String[] ) [0x003dc] in <ba2a76e506144f5084a46453a8f22fe3>:0 
  at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf+_qZniT2fgiisIkqrp5iz6vEDMUVc._ZnDyalsB0FQk8So5sLBjhW87hXD () [0x00000] in <ba2a76e506144f5084a46453a8f22fe3>:0 
  at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh (System.Threading.ThreadStart ) [0x00007] in <8316c93e98ed421da4237893dc4beacf>:0 
-------------------------------

 

 

EDIT: found what produce the crash it is the HUDClock mod

Edited by Lucy Demoon
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