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Stone throwing drifters AI change


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I like the implementation of the drifters hurling stones at you when you are out of reach. Or at least, that's what I thought was the idea.

However, I had several instances where they throw rocks at you right away, and sometimes even from *just* outside of their melee range.

This in itself wouldn't be a problem for a single drifter, and more an annoyance, but I also had it that I dropped into a cave and immediately got pelted from all sides.

I understand the idea and as I said, I like it, but maybe the AI needs a bit of a tweak where it only starts throwing stones if it can't reach the player.

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