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Posted

I was wondering if there might ever be a mechanic or a mod in which we are able to consume toxic foods, such as cassava, and have a immediate gradual health decrease effect, a delayed health decrease effect that happens at random, or if it straight up just kills you, possibly depending on how much you eat.

Posted

I mean foods that you have to soak in order to unlock their potential as foods. Like cassava but also, if we ever get bean varieties in game, a lot of beans are poisonous when raw.

Posted (edited)

rotten food shoul be toxic too, 1-10% only very little health damage, 10-49% heavy health damage, 50-99% death will come for sure. Food from temporal unstable areas shoul be toxic too ... this is radiated e.g.

Ergot very toxic too, if you get by harvesting grain ergots too, your grain is toxic / wasted ...

https://en.wikipedia.org/wiki/Ergot

Edited by RobinHood
  • Mind=blown 1
Posted
On 7/6/2022 at 6:21 AM, RobinHood said:

rotten food shoul be toxic too, 1-10% only very little health damage, 10-49% heavy health damage, 50-99% death will come for sure. Food from temporal unstable areas shoul be toxic too ... this is radiated e.g.

Ergot very toxic too, if you get by harvesting grain ergots too, your grain is toxic / wasted ...

https://en.wikipedia.org/wiki/Ergot

Yes! More kinds of things like this, like diseases and toxic parts of plants. And the point is that you can eat them if you have to to survive, but you take penalties and debuffs for it.

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