Tyron Posted August 25, 2022 Report Posted August 25, 2022 Dear Feature-Rich Community v1.17.0-rc.6, an unstable release, can now be downloaded through the account manager (section "Other Goodies"). My apologies for the long wait, I was on vacation/family visit and also had to tend after my garden, as there is lots to harvest now - potatoes needing to be dug up, tomatoes needing to be turned into tomato sauce, cucumbers in need of pickling and so on [Edit:] Released rc.7 as well. rc6 deleted the players waypoints.Screenshot by Dude7ox#6606Game updates Tweak: Simplified briganding/leather armor repair recipe. More to come. Tweak: Initial world spawn location is now seed deterministic Tweak: The crash reporter will now show if a crash was caused by a mod and also list any related harmony patches Fixed: Multiple issues with armor repair Fixed: Frost effect bugged out on old servers Fixed: A crash in the world map system Fixed: Reeds "popping off" if in ice Fixed: Firepit GUIs not updating when its contents change Fixed: Might fix GUIs disappearing in some cases when on Mac M1 Chips. Fixed: Some missing lang entries Fixed: Held candle emitting different light color than placed candles Fixed: Oxygen not back to 100% after re spawning in some cases Fixed: Should fix game crashing with extended debug info enabled and pausing the game (related to fruit trees) Fixed: White pixels in world map in new worlds in some cases Fixed: Schematic placed at sealevel sometimes floating 1 block in the air Fixed: Game crashing when looking up pie in the handbook Fixed: Sandstorms in caves Fixed: Water can no longer flow into full-height path blocks Tweak: Reeds in water have less wind motion, reeds in ice have none at all Fixed: Branchy leaves no longer displace water Fixed: Incorrect font paths on linux in the install.sh (https://www.vintagestory.at/forums/topic/9353-font-issues-with-linux-script/) Fixed: Rare server freeze caused by a full deadlock Fixed: Snow accum completely broken since 1.17 Fixed: Should fix wrong sign orientation for other players Fixed: Potential issues when removing all voxels of a workitem on the anvil Fixed: Potential crash with signs Fixed: Might mitigate cases where rifts spawn near light sources Fixed: Able to harvest fruit from fruit tree stems Fixed: Drunken effect jitter when pausing+unpausing the game Fixed: Invisible chunks in 32x32 worlds Api Refactor: Cleaned up PerceptionEffects code Api Refactor: Drunk and low temp stab chat altering no longer hardcoded into the engine. Chat key down events are now pushed onto the event bus (chatkeydownpost and chatkeydownpre). Api Refactor: Axle and Toggle block stand shape files can now be defined in json Api Tweak: Added Guids to Waypoints Api Tweak: Watering can property "capacitySeconds" can now be defined in json Api Fixed: CraftingRecipeIngredient.RecipeAttributes not sent to client Api Fixed: Crash on sendplayer.SendIngameError("errorcode") View full record 5 3
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