Jump to content

Echo Weaver

Vintarian
  • Posts

    1216
  • Joined

  • Last visited

  • Days Won

    10

Echo Weaver last won the day on November 2 2025

Echo Weaver had the most liked content!

1 Follower

About Echo Weaver

  • Birthday August 1

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Echo Weaver's Achievements

Historian

Historian (9/9)

972

Reputation

6

Community Answers

  1. I just think they have different functions. If I want to feel direct companionship with someone remote, live chat provides that in a way forums do not. OTOH, I treat live chat like a verbal conversation. If I receive information I want to keep, I store it elsewhere, and I don't expect anything said to be easily looked up later.
  2. Today in extreme animal husbandry: My female giant deer is ready to mate, but she hasn't gotten pregnant. I'm feeding them plenty of grass. What's up? Oh. Giant deer don't eat grass. Well that sucks. They have grazing animations ffs.
  3. Well, usually I'm playing solo, so I have no one to meme about but myself.
  4. This is my exact experience with those !@#$ doors. I installed Crude Building Elements just to give myself an alternative. -100 do not like those doors.
  5. I like this idea a lot. I'm sure folks would be irritated if the saturation bonus was removed so that herbs/spices could provide it, but that really makes for a nice progression path for cooking.
  6. Mac solidarity. Yeah, I have a love-hate relations with the notch. It's usually great until you're working with software that really wants to use that space. FWIW, I tend to play games in full-screen windowed mode, which leaves the OS menu bar in place while using the rest of the screen for the game. It's arguably less immersive that way, but it gives me the ability to tab in and out of the game without screen-scaling drama. For VS, I had to go into the config file and set the screen size manually, though. The full-screen windowed option did not auto-detect the actual screen size on Mac at least.
  7. I played with it on a server that I joined briefly (not their fault, they were awesome -- soil gravity was crashing my client). It definitely has a lot to recommend it, but the rivers don't feel real. They have currents, which is super cool (though I think resource-intensive). However, I think they are all at sea level, which means that they're almost always at the bottom of a canyon. There's no sense of rivers running downhill. And when they run up against a geologic formation high enough, they cut through with a perfectly circular tunnel. Honestly, I'd guess that if the devs took inspiration from the mod, the uncanny tunnel shape is probably the easiest thing to fix. I'm pretty sure the big thing they're crunching on is integrating rivers with landscape elevation.
  8. Those tunnels don't look like perfectly round railroad tunnels, though.
  9. I adored Dynamic Trees. It was part of every modded game I played. I know Tyron has asked about this mod specifically, and I'm pretty sure he said they didn't plan to do anything that sophisticated with trees. However, fruit trees have a growth pattern, and that might be extended to other trees. I do know that Dynamic Trees could get resource-intensive, so there are downsides for a game that has to be very careful about performance.
  10. I do find it jarring that trees go from sapling to fully grown in one jump. I'd also like to be able to leave trees to grow taller. Often folks ask for trees that grow the way fruit trees do. I'd love to see this, but I understand that it's not on the top of the priority list.
  11. Buh. The map markers should have a memo field!
  12. Here's yet another post about confusion on the RA location. I got the map from the Treasure Hunter. It put a big red X on my map. That X is on the top of a big mountain. I know that the RA doesn't have to be exactly there. However, my teen and I have circled pretty much the whole mountain and connected plateau, and we've wandered on top of the mountain and plateau, and so far we haven't found anything like the great big doors I've seen in screenshots. The whole place is riddled with caves, of course, but so far they don't actually go very far before dead-ending. So -- Could the RA be INSIDE the mountain? Could the RA be underground? If not, does anyone have any advice?
  13. Oh, wow, the rest of the story is even better.
  14. Discord's UI is focused on live chat. I don't find that forums with threads works all that well. Which is basically what you said.
  15. I don't disagree with any of this. I hang out a lot on Discord, but once a channel gets to a certain level of activity, it's only useful if you can focus on it 100%, and sometimes not even then. For thoughtful conversations, I think it's hard to beat a forum.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.