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betterdayz

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  1. Yes i found something - thanks for the tip! These are the informations I can provide: Damage Log (Timestamp orientation) Server Event Log Server Main Log: I guess the C:\Users\Tyron\xxx refers to the "main" mods like the essential code? The bold text "missing method exception" seems to be a result because i got hit by an modded Entity? Aurochs is an entity from the lichen Medieval Expansion mod. But the behavior occurs independently of the creature,
  2. Hi thanks for your reply. I was referring to the option when creating a new world. What happened in the old world where I didn't touch this setting was that creatures made 6 instead of 3 HP damage per hit. I still instantly died, but they just needed 5 or 6 hits lol. If we look at example 2 (starvation) it becomes clearer. It's not the amount of damage that's a problem. The problem is that the damage gets multiplied so drastically that there's simply no chance to survive.
  3. Hi, well short answer is I play without the following mods: PetAI, Feverstone´s Horses, Carry On. I tested the following with a negative result: Deactivating PrimitiveSurvival (PS) and activating the above mentioned three, or any combination of these mods resulted in the problem. So while the mods PetAI, Feverstone´s Horses, Carry On on their own seem to work fine, the root seems to be in another mod, or a combination. But its really hard to figure it out. I mean technically some mods (like expanding the stacksize of items) should not have anything to do with this problem bc they dont affect damage in any way. But i cant tell that for sure which is why i asked for log files or anything like that. cheers
  4. Hey everyone, I have a weird bug that makes the gaming experience awful. Everytime i get damage from another entity its multi-hits. Like So many that I die. And it doesnt matter which creature it is. Example One: I have 30 HP and want to kill a Aurochs. The animation of the Aurochs shows that it hit´s me once but i instantly die. The Damage Log later shows 11 times damage (its 3hp per hit, i reduced it in world configs). Example Two: I have no food left and am starving. The HP bar reduces within a few seconds. Now i know for sure that this is not normal behavior so I quickly figuered that it has something to do with mod interference. So i started a new world and did some testing. I ultimatly found that one mod (carrycapacity) that caused this problem. After i deactivated it everything worked fine. Now i found that this Mod had a relaunch (CarryOn). I installed the new one, did the testing and everything was fine as well. So i happily started the world, opened it for LAN to play with my girlfriend just to discover that the problem still exists. And it does not change, even if I deactivate the mod now. Edit: The Mod that also causes this Problem is PetAI. But now i want to know whats exactly the problem and how to tackle it. Anyone got an idea? Edit2: Again this behavior shows although i deactivated the mod PetAI. I´m so confused right now because i don´t have any logic explanation. Are there any logfiles that could give me an better insight? PS: I really tried to capture my screen to show you everything but i failed at it and tbh its more challenging than surviving in this game lol. Abstract of Damage Log Thanks in advance for any help; I appreciate it. .
  5. Thanks for this mod. I just wanted to report a weird bug I've encountered. I die instantly when receiving damage. Creatures for example make multiple damage (6 times although the just deal one hit). It's shown in the damage log. Or when I'm starving my health drops within seconds to zero. I'm not sure if this behavior is affected by other mods that I use but this one seems to be the trouble maker.
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