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tgstyle

Vintarian
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  1. One additional item to add to this, this works on higher end PCs as well. I have a 7900X3D paired with 64GB of RAM and a 7900XTX (should play as smooth as can be but this is not the case). The modded game we play can utilize 9-14GB when loaded in to the world, with much higher usage over time (suspected memory leaks from mods). This helped the game play much better and longer for several players.
  2. Yes, I have a server with several players and this fixed the pauses for many of those players. Of course this is modded Vintage Story which adds a lot more content and uses way more memory than the base game. I would have but @idiomcritter beat me too it. I can only speak for myself, I don't believe in being malicious. However, the internet is full of bad actors and gets exhausting so I understand completely.
  3. Place this file in the folder where you installed Vintage Story (same folder as Vintagestory.exe), and remove the .txt extension so it is just called "app.config" (no quotes). I have been testing the change to .Net Garbage Collection with success. The GC pauses are pretty much entirely removed. This is also useful on heavily modded games and also works on Servers. app.config.txt As noted with the posts below, the file is not malicious and is valid for a .Net application like Vintage Story. Try it out if you have intermittent GC pauses in Single or Multiplayer.
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