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Torondor the Builder

Vintarian
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Everything posted by Torondor the Builder

  1. I have an optional idea: Feathers have very little use outside of making arrows. Perhaps add a new bed recipe that uses comfort (either feathers instead of hay, or a feather comforter or pillow, etc.) to have the bed come up with a "Sleep for _______ hours" when you lay down. Similar to other games. So that you could do anything from a nap to a full night etc. or at least up to the maximum allowed on the bed. Just a thought. Another option would be to allow for said "feather beds" to allow you to sleep through temporal storms (obviously this would require some tweaks to the current settings).
  2. While I realize that this thread is old, I paid $17 USD in Sept. 2020 for the game. Given that it appears to be regularly updated and the modding community (which I have not yet even bothered exploring), I would easily have paid $25 for it. That said, I am someone who rarely takes on a new game so I can see how keeping it a bit lower makes it more appealing and accessible to people who are more varying in their gameplay and may not immerse themselves in every game they get. I can certainly say that I have already easily gotten my money’s worth out of it and am likely to donate via Patron once my move is complete and the new year begins. Thanks again!
  3. I tend to agree. First off, if the nights are so safe and easy, make torches, set them about the area you will be working in and keep working. If the mobs aren’t a danger to you then stay up and keep working. there are mechanics to enable you to drive away the darkness and the creatures of the night. Meanwhile, I don’t know when you all are starting the game (in the “year”) but I started in the late spring or early summer and I very rarely had a night that I couldn’t sleep through with a simple (“day one”) hay bed. And even as winter came on I would work late into the night within my walled (and lit up) fort. I would do my smelting and smithing then, pottery working, cooking, etc. I have plenty to do before turning in at around midnight or 1 AM and then crawling into my now upgraded proper bed and sleeping until daylight. I have oil lamps and brass torch holders sufficiently to light my base Inside the walls and have no fear within them. I mean if one doesn’t like the night, what would you say about the winter? I haven’t had trees or crops grow for 3 months of game time... but then that’s the intriguing part of survival for me.
  4. These are great ideas. I for one would like to see a kiln or clay oven that would extend the length of any fuel used by a set amount (25% or 50% increase perhaps). Also you could have the ability to add more cooking pots so as to be able to cook multiple batches of up to 6 meals at once. This would save time when it came time to “cook for the winter”, being able to take all the meats and veggies you’ve harvested over the summer and cook them all at once. (Or more at once at least).
  5. That’s good to know redram. I had wanted to know the despawn rate. And now for a follow up, do you know how big a chunk is and how far from your death site must you be for it not to be loaded? (Or does that depend on my world settings?)
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