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AngelEyes

Vintarian
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Everything posted by AngelEyes

  1. Distro/Kernel release: Arch Linux 6.4.12-arch1-1 (64-bit) Mono/.NET package: dotnet-sdk 7.0.10.sdk110-1 Graphics driver version: AMDGPU mesa 1:23.1.6-4 Works for client, mp server or both: Only client tested Install method used: install.sh Hacks: My archiver (Ark) was unable to unpack the Vintage Story archive (vs_client_linux-x64_1.18.10.tar.gz), got the error message: "Failed to create dir '/vintagestory'". Had to unpack with tar in the terminal. This problem did not occur with earlier versions of the VS archive. Vintage Story version: 1.18.10 Also tested with Debian12 (bookworm) a little while ago. Though I don't have it installed anymore so the versions are listed by memory, but they should be fairly accurate. Distro/Kernel release: Debian 12 / 6.1 Mono/.NET package: dotnet-sdk 7.0 Graphics driver version: AMDGPU xserver-xorg-video-radeon (1:19.1.0-3) Works for client, mp server or both: Only client tested Install method used: install.sh Hacks: None Vintage Story version: 1.18.8
  2. Yeah, I wasn't aware that more specific domains were needed, but it makes sense that it does. I got a language file working now too, the only issue with it is that the names aren't pluralized when you have more than one boulder in a stack. But I'm willing to live with that. It looks like this: { "item-boulder-chalk": "Chalk boulder", "item-boulder-chert": "Chert boulder", "item-boulder-conglomerate": "Conglomerate boulder", "item-boulder-limestone": "Limestone boulder", "item-boulder-claystone": "Claystone boulder", "item-boulder-granite": "Granite boulder", "item-boulder-sandstone": "Sandstone boulder", "item-boulder-shale": "Shale boulder", "item-boulder-basalt": "Basalt boulder", "item-boulder-peridotite": "Peridotite boulder", "item-boulder-phyllite": "Phyllite boulder", "item-boulder-slate": "Slate boulder", "item-boulder-obsidian": "Obsidian boulder", "item-boulder-bauxite": "Bauxite boulder", "item-boulder-andesite": "Andesite boulder", }
  3. Looks like it worked, thanks a lot for the help!
  4. I've been trying to create a mod that makes loose boulders and rocks drop actual boulders in addition to the small stones, which then can be chiseled into single stone bricks. But I have probably messed it up somewhere, because now the boulders and rocks have no shape or texture and they don't drop anything. If anyone is willing to take a look at the mod file and see where it all went wrong I would greatly appreciate it. boulders.zip
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