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DimitrisZar

Vintarian
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Everything posted by DimitrisZar

  1. hello everybody! I am using an M1 Mac to play the game and I find the experience so far quite solid on the mac. However, when it comes to modding I am facing quite a few problems. Namely, even though that mods like The zoom button and Simple HUD clock work fine, other mods like Spyglass (which is similar to the zoom button) don't work, due to its items not appearing in the game at all. I have Chisel Tools installed and I get the guidebook entries but not items and the links to the items from the handbook don't work at all. And every other mod that adds items and blocks to the game does not have its item brought in the game at all and I am quite certain that might be a pattern that has a specific root issue. I have thought about file system differences from the mod's development platform and deployment targets (linux and windows) being different from Mac and that could affect the loading of items, and that might be why UI-only mods work fine. Another issue is that I have copied my VintageStoryData (saves and configuration, mods worked fine there) from an older windows system when I transitioned to Mac, but I think I've made the necessary file path changes as the UI-only mods load and in the mod selection screen all the mods are being recognized correctly. Would anyone happen to know any possible explanations for this behaviour? Do we have any mac users playing the game with mods that can confirm that it is possible to load items from mods in the game on a Mac? Below is my clientSettings config for reference:
  2. Hello everyone! Yesterday I realised that I can no longer create thatch roofing from my dry grass stocks since the recipe changed in 1.19 to require tule instead. My world was created in v1.18 and as such there's no tule close to my homebase at all. The only way to find some would be to travel quite far from my home. Is there a way to generate tule in its natural spawn locations, akin to generating the Resonance Archive via commands in worlds older than 1.18? Otherwise, I'd guess my only option would be to go in creative and plant tule around lakes and ponds myself.
  3. Had this happen to me the other day. I lit up a charcoal pit and it went on for days. Turns out I had an empty block block on one of the sides of the pit. After I filled it in with dirt it worked fine. From what I read elsewhere I would expect it to either not light up at all or have the firewood burn out instead of turning into charcoal though
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