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Straille

Vintarian
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Everything posted by Straille

  1. unless there's a new setting i don't know about, temporal stability should only go down if you're in an unstable area, underground, or during a temporal storm if you're not underground and it's happening, i suggest finding a new place to live
  2. i'd say good luck, but that won't help if you mean nuggets like you find copper and tin you'll want a prospecting pick
  3. meteoric iron is tier four and needs a tier three (iron) anvil to be worked i'm dumb and it's not tier four? but it does need an iron anvil yes it is, because copper is tier one and needs a copper pickaxe lol sorry i've actually never made it that far iron is tier three, wrought and meteoric iron are tier four
  4. this is mainly a brainstorm thread i've been thinking about this a lot, but i haven't organised my thoughts, so this will likely be kind of messy will i ever actually try to make it? ¯\_(ツ)_/¯ posting this partly in the hopes of bouncing ideas around, but honestly mostly for the potential of someone else doing it, lolll i want it to at the very least require a culinary artillery, and preferably also expanded foods so the vanilla bread being ten litres of water with a handful of flour is just bonkers i want to bring yeast, sugar, salt, and oil into the equation the idea isn't to completely get rid of the vanilla recipe, though. maybe just reduce the amount of water all bread added with this mod will technically be sourdough. so there'll be a starter that needs to be fed, but i think i'll simplify it some compared to what my research tells me feeding it twice a day every day for at least a week? not likely going to get players excited, lol maybe it could be feed when you can, and after you've fed it five times, it will be ready for dough however, it should spoil if not fed in... a month or two? i honestly didn't do a whole lot of research for wheat, but one person seemed to get ~256g per what would be four blocks, which is perfect game-wise 64g per crop, but you'll need eight crops to make a decent sized loaf (which will be bigger than vanilla, and you'll need to cut to eat) i'm wondering if burlap sacks should be added, or if it's okay to store flour in barrels instead of a vague handful, you'll pick it up with a measuring device this would likely be a bowl, which we'll say can manage to hold 100ml of any liquid or 100g of any solid, just to keep things simple sugar would be collected from honey or maple syrup first you boil it to remove as much water as you can without burning it, then store it somewhere cool to crystallise can be put in a mixing bowl to speed up the process crystallized sugar needs to be dried out somehow, but its melting point is too low to bake... hmmm... could just skip that for game purposes as for a basic recipe 500g flour 300ml water 200g bubbly sourdough starter (meaning you need to feed it shortly before) 10g salt (here's where i'm not sure how to measure... should measuring utensils also be added? i did forget i also want a bowl in which the bread can rise) 20g sugar (my source says honey, but i wanted to have sugar production... i guess it can be used for something else in a "bakery" mod) mix all that in a mixing bowl. it doesn't take long at all because you don't want to knead it take it out, coat it in oil (25ml) in a bowl, cover it with a damp towel and let it rise somewhere warm. i have no idea how to do this in-game. after a few hours, come back, fold it, cover and let rise some more. a few hours later, remove it to a cutting board (which i had been considering for a different mod idea that i'm now thinking can be combined with this), coat in flour, cut in a design if you want then bake i mentioned a cutting board, so here's another somewhat related idea sandwiches. all(?) food can now be cut into smaller pieces, like slices of meat or single leaves of cabbage i guess it would work best like a cooking pot: four slots for ingredients when putting sliced bread on the cutting board okay, i think that's everything i've been thinking of (for now, lol) hopefully this post isn't a complete mess
  5. i absolutely agree pumpkin carving shouldn't be only available for real oct & nov if you have pumpkins, why not be allowed to carve them whenever? or at least only restrict them to the in-game spooky months but i don't think they should be permanent light sources like minecraft. pumpkins rot.
  6. my problem with wolves (since deciding also to play on passive) is that they very quickly outnumber any other animals :T
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