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I vibe with the no roof look, only commentary I would add is to consider raising the floor one block up. That way it doesn't sit flush with the surrounding ground and feels more like a proper structure.
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Good news, they're adding light mudbrick slabs in the next update! (devlog link) Very quaint little hut, I think you did well with the pre-metal limitations!
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Especially support beams around the windows, that would really make things pop!
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This game NEEDS birds (and maybe squirrels but whatever)
Forks replied to DuckyPiee's topic in Suggestions
My only hope is that it would be done well and not end up as grating as those damnable grasshoppers! -
Can anything be done about the blocky edges of gabled roofs?
Forks replied to SeaWarriorSon's topic in Questions
Aside from chiseling hay or wood blocks there isn't much you can do in vanilla. If you're open to using a mod though I can't recommend the VS Roofing Mod, https://mods.vintagestory.at/show/mod/30143, enough. -
And that's part of the problem. Most people I have discussed this with have the same opinion as EmperorPingu in the statement I quoted below. We don't want to turn off Temporal Stability completely, we just don't want it affecting surface chunks because that restricts player freedom. The game does not give any option to disable this portion without also disabling it in its' entirety. I think the application of Temporal Stability affecting you underground is great, it's somewhat predictable and limits how much time a player can spend harvesting valuable ores and looting ruins, but can be counter-acted by killing rust monsters or by sacrificing a temporal gear.
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Can I disable seasons while my friends are offline?
Forks replied to BasedMontgomery's topic in Questions
I've heard changing season length after world creation causes issues, but I don't have any solid proof. If crop and animal growth aren't a concern you could always do /time stop Although I believe this also stops natural health regeneration so keep that in mind. -
I believe the overlay can also be activated by shift+clicking on the refractory door, we use one for our cellar and misclick when sprinting in all the time. So they may not have a coffin at all in there.
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Is it possible that it is a bear? I know they can attack a Seraph over a fence. So maybe it's a case of the animals getting attacked by a bear on the other side and then when they die their hitbox drops low enough that the bear can't feed on it over the fence? As far as the lamb goes, maybe a similar situation and the other Bighorns slowly nudged the body towards the center just by walking over it?
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I don't agree with making iron spears too heavy to throw as some people have said. If people are so terrified of Iron Spears being game breaking and dominating the "meta" why not add Iron Spears with Iron level durability, but keep the damage the same as say Tin Bronze spears? The damage is still very respectable and you get the bonus of cheap high durability spears late game that you don't have to hunt tin for. Personally I've been converted to Recurve bow + Iron Arrow gang, but Iron Spears should exist in some shape or form.
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Varied food and cooking suggestions: Mixed nutrition, nuts and more!
Forks replied to Monkeylord's topic in Suggestions
Fantastic suggestions, personally I agree with all of them. Doughforming is something I've never even thought of, but now I feel like I desperately need it. And all your points about fruit trees are disappointly accurate, we're almost done with our second winter on my server and really the only benefit I see in the orchard I have slaved over is that the fruits last significantly longer than berries. -
I have so much respect for people who play with fire spread on. God speed, may your homestead recover swiftly.
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Would highly recommend https://mods.vintagestory.at/stonequarry for your stone needs. It's the only mod I refuse to play without.
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Do we really need a combat overhaul? What are your opinions on it?
Forks replied to Josiah Gibbonson's topic in Discussion
I never said a change to combat would not affect other play styles, in fact only you and Vahtapor are making any claims about whether or not other playstyles would be affected. I asked you to explain how exactly updating combat would "diminish" homesteading. What negative impacts are you fighting so hard against?