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Teh Pizza Lady

Vintarian
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Everything posted by Teh Pizza Lady

  1. I'll be honest, I thought it was the drifter that did me in... until I heard over voice comms. "OH F----" * It wasn't until I looked at the chat log and saw that I was killed by another player. Oh well. I didn't want those 1.5 health points anyway. * F---- here was the word "fudge"
  2. I believe you hit what old miners would call the "motherlode"
  3. Agree to disagree... if Jonas tech were more developed then sure. Your argument would hold no weight. However I think it's only fair to mention that while Jonas tech isn't the real end-game, it is still something that has largely gone unused. When was the last time you played a world long enough to build a night-vision helmet?
  4. There is a fair bit of misconstrued information here. 1. I play hunter, but in the middle of a temporal storm, I'm 100% reaching for my falx when a shiver or bowtorn spawns inside my house. Melee is very useful and definitely required in some cases as the time to draw a bow or aim a spear and aim at your target while moving. Generally in tight spaces, ranged is just going to lose 90% of the time. 2. For the reasons above, Blackguard is an amazing class to play, especially during temporal storms or down in dark caves where you can't see to aim a bow or throw a spear. 3. Winter is actually quite interesting in VS because it forces you to change your gameplay. You are not only trying to make it through said winter on your food stores alone, but you also are forced to warm up or freeze to death if you're out and about. And if you run out of food... heheh, you better hope you can find enough. Being cold cranks up that hunger rate! You say that combat is full of fake choices. I think you should be honest here and just come clean that you prefer ranged combat over melee. That's fine. You're allowed to do that, but I think a few people here have and will take issue with saying things like that without a prefix that it's your opinion. But during those heavy storms, a metal shield with steel armor will be the only thing that saves you from a tier 4 drifter nabbing your butt and mailing it to you postage due. Which leads me to my final point.... Temporal Storms. You say that they're terribly designed and implemented. Again, another opinion. If nothing else, they promote good base design. Low ceilings stop most dangerous enemies from spawning. The rest are going to be drifters that manage to wiggle their way in anyway. Loot can range from flax fibers to Jonas parts and even Temporal Gears. Idk why you think that's mediocre at best, but again, that's just your opinion. What VS objectively provides is a different learning curve from what most people are expecting. I think a lot of players are coming in and expecting a Minecraft clone or they were told "it's just like xyz game but with this instead" and come to find that their knowledge of other games won't help them here for the most part. It needs to be taken as it is at first without comparison to other things. Once you get a handle on how it all works, then you can start drawing the comparisons between other games and offering suggestions on how to make VS better.
  5. Does the game not have a proper localization for your language?
  6. Right. And that's fine if you don't care about the lore stuff, but I just wanted to highlight that half of the game is missing when you turn it off completely with Homo Sapiens mode because you're missing out on things like the ruins, which contain the cracked vessels (which contain a lot of early game resources that are super valuable) and the bony soil (which helps you get even more valuables like metal nuggets and arrow/spear heads), and the traders which allow you to barter and trade for things you will 100% need to survive.
  7. Bear in mind that Homo Sapiens was not the intended difficulty setting of the game. The game, its systems, its mechanics, etc were all developed and balanced around Standard gameplay. A lot of players have given you a lot of tips here. But with all of this in mind, I took to the wiki to see if there was something I had truly missed. So you don't have to worry about drifters, shivers, locusts or bells. But you are also missing out on traders, ruins, bony soil and cracked vessels. These features are where a vast majority of us are getting our early-game items. I have built entire trading routes to get stuff I was missing (halite for salt, anyone?) or too lazy to find or craft (shovel from a tool vessel, heh...) And referring to something another user said about Valheim, would you still enjoy it if you weren't greeted by Hugin for every major achievement in the game? Would you still enjoy it if you didn't have the random Odin sightings? What if they removed the Graylings, Draugr, Trolls, etc from the game so there were no hostile mobs to fight off? Would you still think the game was fun? Would you still feel immersed? The Lore of the game may not be important to you, but it does more than you think. I started off not really caring about Vintage Story. My friend got it for me for Christmas one year. I didn't really care to play it but I figured I might as well give it a try since she went to all that effort to give me a game when she didn't know if I would enjoy it or not. I was, at the time, in a Minecraft slump. Mining and crafting were BORING to me. I was struggling to find purpose in the other block game. Then I tried Vintage Story... I hated it.... at first. I nearly starved to death because I didn't know anything about the game, huddled around my campfire, praying that I would build a decent shelter in that 5-day grace period before the drifters started spawning. I didn't make it. Fast forward several months, I am still pretty new to things in the game. I still struggle a lot, running out of sticks or not having the thing that I need that I told myself to make "just in case" and then said, "Nah, I won't need it." (which you have to admit, it's pretty funny staring at the corpse of the goat you just chased down and killed and realizing you don't have a knife or the flint to make one). But now I love this game and I actually want to play it when I'm not doing other things. Just give it some time, restart your world in Standard mode. Take the things you've learned now and apply them to that new world and don't be afraid to live in a hole in the ground for a while until you get a better handle on things. My first home was literally dug into the side of a hill and stayed that way for a long time.
  8. Cute. Pizza. Lady. And no I'm not making a video of myself... you don't want to see my pizza-sauce stained face dripping with pepperoni grease with bits of melted cheese in my hair.
  9. Oopsie... sorry. It couldn't be helped. Perhaps my signature below will provide some comfort. P.S. Perhaps we'll meet again in around 69,000 posts give or take a few?
  10. Hi @PythonMC! Welcome to the forums! I actually don't have a single good argument against what you are suggesting. I am always in favor of more granular control being placed into the hands of the users instead of hidden behind "blanket" buttons and checkboxes. Actually I do have one argument against it. Doing this would take precious dev time away from other things and make 1.22 take longer, haha!
  11. I prescribe a nice thick slice of pepperoni for your troubles.
  12. Can't be as painful as having straight lava diarrhea...
  13. If you can't beat 'em, join 'em.
  14. literally boiled alive what a way to go
  15. Nah, you were sleep walking. Admit it.
  16. You all saw it... that post... with the video. Some people really associate me with pizza and I guess for good reason. Recently it has come to light that I am, apparently, a lady! So I guess it's time to lean into that identity. So with that out of the way, HI VINTAGE STORY! I AM TEH CUTE PIZZA LADY!
  17. Also she ate all my food. Help.
  18. Doors Do blackguards know how to use them?? --------------------------------------------------------------------------------------------------------------------------------------------------------------- No seriously. I started a new world with a friend... of course she's playing Blackguard. She always does. And I'm always playing hunter because I like shooting things from over here. So we decide that this time around we will divvy up the tasks. I will be responsible for food gathering, scouting, and exploration. She will be responsible for... ...home defense, mining, smithing, etc. No one decided who would build the house, I just kind of asked her to. So she built us a little dugout with a thatch roof. No door tho. I didn't understand why. Don't Blackguards know how to use doors? I fashioned a crude door because it was all I could make at the time and just got it set on its hinges, when WHAM BAM! She came crashing through, blowing the doors off its hinges. I'm like, "DUDE... can I show you how to use a door?" I set the door back on its hinges and show her how to grab the handle, pull the door open and shut it behind her. So she grabs the handle and rips the door off its hinges again. I am beginning to think there is no hope for her....
  19. And maybe the testers who submitted so many bug reports it made *my* head spin!
  20. Try making 2x3 doors and doorways.
  21. I am guessing you haven't ever made or used a scythe in the game? That's a highly specialized tool that gets constant use during the spring, summer, and fall. The snow shovel would take its place during the winter.
  22. Ahh one of the many pitfalls of hijacking a thread instead of making your own... I did not see those messages because I was attempting to reply to the OP. The other posts have muddied the watering hole! Hold it right there, cowboy!
  23. OP's error was on 1.20.11, so .NET 7 is still relevant. My comment did not mention the supposition that the memory issues from 7 would be present in 8 if not fixed properly.
  24. I actually did not know that. However I did some research on OP's error and it looks like their specific error is a crash inside the .NET 7 CoreCLR runtime, not within Vintage Story itself. I wonder if this is the cause of the memory leaks we are seeing in 1.21 release candidates... @Kassc I would run two commands when you have a bunch of free time: sfc /scannow mdsched.exe sfc will rule out Windows file corruption mdsched.exe is a memory test just to ensure no RAM errors If you keep getting this error, see if it's always crashing at the same place (0x1c98a6). If it is, then you may try using different versions of .NET 7 to see if it fixes the issue. For example, I am on .NET 7.0.20, but you are on 7.0.10... might be worth an upgrade to see if there was a bugfix between those versions. You can also run dotnet --list-runtimes in a command prompt to see if you can get a full list like mine: DISCLAIMER: I am not affiliated with Anego Studios in any way. If these bugs persist in the newest version of Vintage Story, then you may consider submitting a bug report on the Official Vintage Story Bug Tracker on Github.
  25. Nevermind, I answered my own question. .NET Core and .NET Framework were kind of merged. NET Core was renamed .NET 5. We are now on .NET 8 which is .NET Core 8 just without the "Core" branding. my mistake there.
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