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Everything posted by Teh Pizza Lady
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Just feels... inadequate compared to modpacks that involve TFC+
Teh Pizza Lady replied to cAshewTheAce's topic in Discussion
As a Subaru owner, I take offense to this comment. -
/es debug setfatlevel <player> <level 0-1> so typing /es debug setfatlevel Heart_Afire 1 would give you 100% fat level...it's actually funny to try it.
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Current roadmap: - having fat acts as a store of calories, and so it should provide some defense against starvation. - a high fat level could actually confer some level of resistance to slashing damage (bears and wolves?) - Could make you far less susceptible to any form of knockback - increase the detection range for animals and enemies due to more noisemaking Other Ideas: - it could make you naturally buoyant, so you don't have to expend as much energy to swim -- Would need to work with Vigor mod developer to see if we can work something out between our mods. - when starved, you take a hit to your nutrition levels before your health -- would serve to mimic how starvation wastes the body away instead of directly damaging your health just because you have the rumbles in your tummy. Current Links: Github: https://github.com/traugdor/ExpandedStomach Wiki: https://github.com/traugdor/ExpandedStomach/wiki Kofi (donations): https://ko-fi.com/quadmoonxiv
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Currently in development! Currently bouncing this idea around with the idea team (me, myself, and I, and the voices in my head) not sure how this would work since the game doesn't have a natural energy system. I might put a bug in the Vigor mod developer's ear and see if there's something we can work out between the two of us. This is an idea we definitely have talked about. I don't recall anyone saying it was a bad thing. I'll put this in the WIP section of this forum so this doesn't get lost in translation..
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This right here... Vintage Story is a game created to be played by various people of different backgrounds and ethnic histories. Not everyone respects or has any interest in the intent of the Crown. We all live and behave under different rules and laws. Just because you think that adverse possession is okay, doesn't mean that someone else doesn't regard it as blatant theft. It'd be the same as robbing a museum because "Nobody was using it!" in some minds. Not only wrong for some, but downright illegal for others. So we have to be careful to make the game accessible and relatable to a broader spectrum of people. It needs to be in the hands of the server owners to make judgements on a case-by-case basis. Otherwise you run into alienation and isolation of folks who want to play but don't have as much time as others and get railroaded into giving up something they claimed as their own and in some cases, rightfully paid for.
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Bread vs Pie vs Porridge for consuming grain?
Teh Pizza Lady replied to Vexxvididu's topic in Discussion
/emote shrug oops -
Bread vs Pie vs Porridge for consuming grain?
Teh Pizza Lady replied to Vexxvididu's topic in Discussion
IT WAS ONE TIME......ONE TIME!!! -
https://mods.vintagestory.at/expandedstomach https://mods.vintagestory.at/hungerpatcher Just starting this thread so that I can have a space to bounce ideas off folks and get help when I get stuck. You can also suggest things for the mod here or on the github repository for Expanded Stomach found here: https://github.com/traugdor/ExpandedStomach Also check out the wiki! https://github.com/traugdor/ExpandedStomach/wiki Lots of potential with this mod, but I obviously can't think of everything myself. Looking forward to lots of feedback and help when I get stuck working on something.
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Update: Added a bit where if you look at someone it will tell you an estimate of how fat they are. Added language support for ES, FR, RU, and JA. If anyone has better translations for these files, PLEASE feel free to submit them and I will replace them. Fixed a bunch of issues. Download version 1.2.7 now!
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Not everyone is on the VS Discord. Can you share a screenshot of what you mean? Also have you shared your thoughts in the discord as well?
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I'm gonna shoot this down for the simple reason that people sometimes have to leave the game for a while and intend to come back. Claims removal should solely be an admin privilege Also because I detest the notion of squatters and squatters' rights. If you own land, it's yours. End of story, imo. The only change I would entertain is a way to catalogue the claims and get a list of claims that the owner hasn't used in a while. Other people entering the claim should have no bearing on the decision to remove the claim.
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joining in late here. might be useful if boiled in water to make a drink with mild healing properties. Could also reduce damage taken by some percentage for a while, too.
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you didn't crawl when you took one to the face. You came charging at me...er.. uh the other hunter that shot you... yeah.
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The only potential issue I see is that the "crafting fletching with a stick and a knife" might conflict with Primitive Survival which also uses that as a shapeless recipe for stakes.
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Dunno. You're not really answering my questions and there's not really any information here to work from. I guess maybe just reboot your computer and see if that helps?
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Just feels... inadequate compared to modpacks that involve TFC+
Teh Pizza Lady replied to cAshewTheAce's topic in Discussion
TFC inspired VintageCraft which became Vintage Story. Makes you wonder sometimes. -
same error message every time? Paste a screenshot when you see it, please. thanks.
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Yes, but you won't be able to join servers. The game didn't crash. OP just got an error message telling them to log in.
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MC = TOBG Hytale = ABG (another block game) Glint = Adventure Mode
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Sounds like you need to make sure you're logging into the game and not playing in "offline" mode.
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You say that like I haven't crafted an oil lamp or lantern and thought, "BOY I SURE HOPE ANEGO DOESN'T CHANGE THESE SO I HAVE TO REFUEL THEM....." What I want to see is coal gas lamps so that the coke ovens are useful for more than just making coal coke. Add to your list: Coal Gas Lamp, powered by coal gas stored in a gasometer (literally a barrel inverted over a pool of water): Infinite burn time provided there is a source of gas. Can use iron pipes to transfer the gas as needed, crafted using iron plates and nails (which would act as rivets). And since you're already crafting iron pressure vessels... steam boiler anyone?
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i have one.
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Iron bloom didnt spawn with enough voxels to finish the thing
Teh Pizza Lady replied to NastyFlytrap's topic in Discussion
@MKMoose I think maybe I see where your confusion happened. I was reading your posts as saying that the bloom defect mechanic should be removed entirely, so I was arguing that they should stay and trying to justify it in a way that was defensible and sound in logic. From what I'm reading here, it's now clear to me that you're fine with the uncertainty of the bloom mechanic, but that you want the mechanic to operate differently. You're confused because I was having a completely different conversation with you than the one you were having with me. And honestly, if I'm being fair, most of the game's systems are probably prototypes or at least designed to be extensible by modders. I think a bit of realism is necessary, but going strictly by what we experience in real life is a bit too much, so I get why the inconsistency is probably bothering you. You say that partial blooms could produce smaller ingots or be forge welded together into full ingots. It might work... and it gives the helve hammer (a useful tool for forge welding) a more interesting role than "It fixes the bloom." However if you change nothing, the current defect system still accomplishes what it needs to. It causes early-game friction that is solved by a tool later. Even if the helve hammer erases the issue entirely afterwards, it's still consistent with how the early bottlenecks get smoothed out once you advance in the tech tiers. Yes, it hits beginning players harder than more experienced players. Yes it feels like a nuisance. So we can probably agree that: Some early-game friction is good. The way it's handled could be better, given that I've gone on record stating that I was fine with removing the "hammer fixes things" mechanic with chiseling it down and adding it as scrap in the next bloomery. We probably won't ever agree on this but hopefully... NOW... we both understand each other.