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Kyassady

Very supportive Vintarian
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Everything posted by Kyassady

  1. Kyassady

    Small preview

    this remind me of Versailles palace..... i do not know why.... but that´s it
  2. i loved this mod!!! i finally have a reason to go for a lot of materials that i, otherwise, just break and drop
  3. yep!! i had the same experience..... expectation: i will build a big city with a lot of houses for each profession i can think of.... reality: dirt house for a long time and experiencing a long life of hunter-gatherer, more hunted then hunter! actualy! edit: grammar.....
  4. i really liked this Idea, dropping the pickup part! i think this ancient tech is very finicky, and if you pick it up you'll need one blueprint to replace it any where else, ( you just get pieces!) and one of the things to repair it could be some cupronickel or even titanium plates! i like it!
  5. hello there.... there is a mod that actualy add working instruments to the game. https://mods.vintagestory.at/show/mod/463 you can try it!
  6. that's why i started a new world on passive! if i attack, they just turn and destroy me! latter when i start going into caves i'll turn them agressive again....
  7. and he is playing in his first world since the game was open to play!
  8. I was looking at modbd and found this here.... I think you'll be interested......XD https://mods.vintagestory.at/show/mod/11954
  9. i found a video about spawning structures from better ruins..... hope this helps!
  10. animals in this game will despawn after sometime without light! be a candle, lantern or sun light! probably thats what happened to you....
  11. if you know the name of the structure, i think you can force it to spawn! but... this is way above my knowledge level.... i have no clue how the structure is called and the command to summon it to you!
  12. Phyllite is a Lie!!! and marble i found in slate! but according to the wiki! yeah.... you can found marble in pyllite
  13. we are at 0 days without fire hazards!!!! i know that have a command to regenerate chunks, i do not know if it will regen the structure...... got the command from:https://wiki.vintagestory.at/List_of_server_commands#/chunk /wgen regen [radius] Regenerate chunks around the player best wishes
  14. from the mod page: World Height: 320 ... (384 is also quite dramatic, for people who want to see more intense landscape with fewer flat regions.) Landform Scale: 300%... (200% is also good for players with lower render distance or who want to see variety more quickly while traveling.) Upheaval: 30% i prefer with 20% upheaval... less steep mountains.....
  15. you can use the vanity mod! https://mods.vintagestory.at/vanity this mod let you choose what you will show! ( clothes wise)
  16. i really like trerra pretty love that i can get a lot of high montains and a loto o valeys and plains...... highly configurable!
  17. the %% indicates parts per million. thats why the majority of youtubers just says to ignore it....
  18. yeah, i have a bunch of mods, but even with no mods at all, this error appears, the version is the 1.21.1 ( when i get home i'll take the main-server.log to get the exact ways the error occurs, with and without the mods...) i just found the culprit! forgot to remove the expanded foods from a past instalation! i just re-install and add 1 mod at a time! problem solved!
  19. good day fellow vintarians..... i have 1 error when lauching the game, and it do not prevent me to play in any mean, but it really anoys me.... can someone enlighting me so i can find a cure to my curse??? the error line is: Patch 0 (target: game:blocktypes/plant/aquatic/seaweed.json) in game:patches/seaweed.json failed because supplied path /drops/0 is invalid: The json path /drops/0 was not found. No such element 'drops' at the root path welp??
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