Jump to content

Krougal

Vintarian
  • Posts

    788
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Krougal

  1. I am not liking this update at all. The thing with the fireclay and having to gather and smelt flint is just a hassle. It was already a lot of work to make refractory brick before. The new mobs. How do I put this. They suck. The bowtorns are way too accurate and chuck spears way too fast. They are out there like every morning, even if I get a late start (like leaving the house hours after sunrise). They spawn all the time. The shivers are just annoying the way they bounce around. I really hate any mobs in any game that move around like this, it gives me motion sickness trying to shoot at them. I'm also not finding any different rock strata even after going several klicks in any direction. It is all 1. I don't know if this is just the luck of RWG, the mod I use, my settings or if it is something new in this version.
  2. /gamemode 2 e give yourself the items /gamemode 1 back in survival
  3. My biggest gripe is why can't I mix pie fillings? Would be great to make a meat/cheese/veggie/berry pie. Granted no one would make anything else. I started this time in a warm biome and honestly fruits and vegetables (not counting 2 proteins) seem hard to come by it's all protein and grain. Having the plant protein that doesn't rot quickly seems like it would be a great thing, except the need for large amounts of fat requires constant hunting animals anyway so meat is never an issue.
  4. Is it really abusable though? I like the extra hp from filling the meters enough that it is worth the trouble to keep them all full anyway. I am not really getting you guys either, so 1 berry acts as a meal and stops you from starving for a few minutes and.... It isn't like it is going to fill the meter up, does it last longer than if you ate a handful of berries at once? You've also got to keep eating every few minutes instead of once and being done with it for a while.
  5. I used to enjoy Minecraft, but MS is running it into the ground. It was bad enough that all mods have to be redone every new version, but then they started having 3-4 minor revisions every few months between the major updates, which also more often than not require recoding. To make it even worse they made changes to the datapack structure for no good reason I can see that required those to be redone, once again between minor updates. I'm glad I found this game too, and that it has actual dev support for mods instead of having to try to hack around everything.
  6. Oh, I guess I had misinterpreted that or read bad info somewhere. That is what I was thinking of I.
  7. I thought it was from the saturation meters, is it only the main one?
  8. It's dynamic. When you get your saturation levels full from a balanced diet, then your food meter doesn't go down so fast. It also depends on your activity level and if you get injured you will also use up food fast to heal. It makes early game a little bit of a struggle but once you get your food supply secured you will be fine. After getting the basics (flint tools, baskets, torches, dirt hovel and initial pottery) my next priority is collecting all the seeds & bushes I can and getting farming started. I think this is a higher priority than getting copper since it keeps me from starving while I am mining.
  9. What's with the mobs running around in daylight now? I come out in the morning and a bunch of the new mobs are waiting for me, not to mention the surface drifters seem to like to come out of the caves and run around in the day. I don't know if the spawning rules are different for survival mode (and maybe this was not the best time to decide to give it a try) but this is ridiculous. Having trouble getting through the first week. If this is the way it is going to be in 1.20 in regular mode too this is bullshit and I am not enjoying it at all. The spawning rules need to be tweaked or something.
  10. Seems like a good 2 windmill design, although it needs another large wheel at the bottom in order so that there can be a transmission to shut off all the hammers (because who wants that noise all the time), as well as have a quern and pulverizer. I haven't tried 3 hammers, but considering my current setup with 1, even with full power I feel like I can outpace it (I wind up knocking almost all the slag off iron blisters for it). Considering how much babysitting the thing needs, it is a total disappointment.
  11. I'll have to wait for spring to try; I didn't realize November was only fall, or just how far north the default start is, December is brutally cold and only like 9 hours of sunlight at the 47th parallel.
  12. You can't make glass out of sand in VS, only quartz as far as I know. Maybe you forgot you've got a mod? Sand is used for mortar and panning, that's about it.
  13. Pretty amazing. Now I'm just going to go blow up all my buildings and sit in a dirt hole and cry.
  14. Really nice setup. Good looking and practical. How did you get your windmill so fast?
  15. Very cool!
  16. Did you remap sneak and sprint? There is an option to swap the bindings for shift & ctl for mouse click or not (it's the checkbox at the top of the control settings)
  17. The timer for regrowth right after planting or cutting shows 168 hours either way so I doubt it has any effect. Another thing I am curious to see is if they prevent the water from freezing, as I am going through my first winter and of course I had some crops that hadn't finished growing. I hadn't gotten around to putting them in the field on this save. Unfortunately, it doesn't. Another tip for noobs, if you settle in a rainy area, you don't have to wateri your crops at all, and they will be at 100%. I think I have found Seattle on my map because it rains pretty much non-stop spring through fall.
  18. That's less efficient for the space, I do: Initially it was because I wanted something small enough to plow and trench day 1/2 but then I found it was plenty large enough for 1 person anyway. I had no problem growing enough flax for a full set of sails once I got enough seeds. It is important to plow it all even if it will lie fallow, so that rabbits can't spawn. Yes, 16 cattails are nowhere near enough, and I only maintain 8 skeps. I tend to plant another 2 stacks (128) of them nearby, they can go on dry land btw. Then of course we've got the flower field and the berry field to round it all out. I had tried using the bushes as flowers, but no go. Pollination should be a thing. Bees really need love.
  19. Yeah, glad you found it! I was starting to feel a little bit of pain today, and I at least only had to go a few clicks out (in pretty much every direction before I found it finally). I've got 20% oceans which does make travel a challenge at times, although I guess swimming is actually safer and probably faster than dealing with terrain. Now I just need to go chop down a forest for charcoal.
  20. @Andael Thanks for sharing! Those are some good ideas. I find the tanning tends to take up most of a room too. I actually put my fruit press in the cellar, it helps when you are multi-tasking household chores and forget you had a bucket waiting. I really need a daily routine list, maybe only do some things on certain days. Mid-late game and I am finding I have trouble getting out of the house some days. Also, been thinking since it's just Valheim that I think has conditioned me to consider smoke inhalation a thing, but there is no reason to not put your cooking pot in the cellar is there? Once again, I tend to forget I have stuff on the stove. Livestock is another pain point for me. I see you need to keep your chickens at least 11 blocks away and only check on their feed once in a while, at least until gen3. Then there are the sheep and pigs, which I have put in 1 pen, and seems ok, except it gets crazy when there are piglets. I even butchered the boar and sow, but as soon as a piglet grows up, he becomes protective too. Then I seem to have a problem with bears either climbing the fence or spawning in there and first thing they like to eat is the pregnant ewe, which pisses me off to no end. Should I just keep animals in a room too?
  21. Krougal

    Sailing

    I've been playing with 20% ocean and let me tell you, I wish I had that boat (I tried 1.20 but many QOL mods I use don't work with it so I stuck on stable) looking for bauxite. Granted I think I do have the boat mod installed...so many things to do, but then I found bauxite already anyway. A nice thing about sailing, or even swimming is that you can explore at night since drifters don't spawn in the water. Some kind of ocassional sea monsters would be cool, as long as they aren't constant like drifters.
  22. https://mods.vintagestory.at/buzzwords is really helpful here. It should be incorporated into vanilla. Even knowing there is a hive nearby it can still be very difficult to find them. I agree the beekeeping is very simplistic and non-satisfying, I hope it is just a placeholder.
  23. Just to clarify: ooo owo ooo My setup has been a 4x4 of that, and dig a 2 block trench around it. Then do a row (4 fields) each of N,P and K crops and a row of fallow fields and then rotate them each planting. As an added bonus, plant cattails in the water (because I have had rabbits spawn from the grass underwater it seems).
  24. Yeah, love the Norman style castle. Great job!
  25. Yeah, if I can only run 1 machine at a time, so be it. SP it isn't like there is a need to rush or mass produce anything. The main thing is not having to do it by hand. As far as the base, the main thing that gives me pause with "over-building" is spawn-proofing. In Minecraft you spam torches and are done with it, but as we all know here we need a roof and we need to replace them regularly. And them lasting 3 days is bullshit, seems more like 1 and a half. Fat seems far too precious to waste spamming oil lamps excessively *at least before automation, this is even not shying away from regularly hunting big game) and making a lot of plates for lamps or holders before the helve hammer is pain and suffering. Otherwise, yeah, I get it, most of this community is about building for aesthetics. I suppose if I get bored in winter or when I get to steel I will probably start chiseling too. Right now I'm just looking for efficient.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.