Medved7
Vintarian-
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Steel armor can be made after a week of playing.
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I once suggested a bell that could be forged from metal, say, and add details from a monster bell from caves to it, and when a storm approached, it would start ringing, amplifying the ringing. but it doesn't seem to fit because, firstly, you can't take such an object with you on the road, and secondly, the sound must spread far away otherwise you won't hear it, and this may interfere with someone.
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I don't use discord, can you tell me where on the forum I can post a message about the problem? I tried to log into the TOPS server many times today and it wouldn't let me in. I got there very quickly once, and that's what happened. before I was kicked off the server, I rode a deer towards spawn
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something happened on the tops server this morning. I got kicked off it and haven't been able to log in since. I think all my stuff is missing and the deer has already been stolen
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the slot occupied by a broken tool can hold enough ore to create a couple dozen tools
- 17 replies
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- tools
- durability
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(and 2 more)
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perhaps this will lead to the fact that having made 1 tool you will sharpen it for the rest of the game and there will be no need to look for resources for new tools
- 17 replies
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- tools
- durability
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(and 2 more)
Tagged with:
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an idea for discussion, possibly unrealizable and with a bunch of mistakes, possibly not needed by anyone, but I will still describe it here, because I'm bored ) The idea is to add weight to items in the game, as well as a counterweight (for example, they can be made by pouring molten lead into molds) weighing the items, which will filter out items that don't match their weight. The idea is that all objects that cannot tilt the crossbar with their weight will roll to the left (for this design) and through the pipe will fall into another storage, and all those that can tilt, they will fall into the funnel and fall into the lower storage. then if you need to once again filter out the already selected objects in the game there is a lifting system using the Archimedes screw. there are problems in the system, this is that the upper storage cannot be filled from the outside, because if you want to lift some items already filtered back into the same container at the top, it will become pre-filled also write if there are other filtering systems already described somewhere on the forum that could be made using the mechanics of vintage history, which do not use magic or something incomprehensible, but at least somehow correspond to the physics of the real world
- 1 reply
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I would like to see a window with curtains in the game. I assume the craft is made from 2 leaded window and 2 pieces of fabric. This will result in a window with a curtain 2 blocks high and 1 block wide, which can be placed next to each other to get a window 2 blocks high and 2 blocks wide, but with two curtains that are independent for separate interaction. The interaction is supposed to be when you click on the lower part of the window, the lower part of the curtain will open when you click on the upper part of the window, the upper part of the curtain will open. It should also be possible to get curtains of different colors from different colors of fabric.
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I'm playing on version 1.19.8 and I can't make blue cheese. As soon as I make a hole in the cellar as indicated in the instructions for making this cheese, the shelves become unsuitable for maturing.
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after the combustion of fuel under the boilers, you can still hear the sound of a bonfire
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also today I forgot to pour the milk out of the bucket and I got 60 liters of rot. I think it's not right
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I wanted to sell 2 stacks of crushed salt for 3 gears, but it is impossible to put more than 1 stack on sale. Then I put 43 pieces for 1 gear. And the auctioneer took 1 gear from me for services. Now it turns out I didn't earn anything.
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firstly, goats can be milked endlessly and the second is that when milking, the character drinks 1 liter of milk