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Degen_Andi

Vintarian
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  1. So, I've been experiencing a consistent issue with the new metal variant I'm making. The only parts that aren't working are; the new metal loses it's texture when placed in an anvil despite the texture being present when placed on the ground, and the anvil isn't accepting the new metal as a workable item. I've decided to use the provided ModMaker.exe by changing the base games assets. I've scoured more json files than I can think of (even ones that have nothing to do with the Forge, the Anvil, or metal) and I've seated the new metal (Melting point is present where other metal melting points are present, required anvil tier is present where other metal's anvil tier is present) as properly as I can but these issues refuse to be resolved. Does anybody have a suggestion or even a fix?
  2. An easy fix that I found to "wasted material" is the Smithing Plus mod. This mod allows you to retrieve metal bits when splitting from metalworks and it also allows you to add bits to existing metalworks or even being smithing with bits. I know that this isn't the answer you're looking for with your mod, but maybe you could try reaching out to that mod author with the problems you're having?
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