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Pluffy

Vintarian
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Everything posted by Pluffy

  1. I thought that my game was glitching when I first encountered wind pushing me around. I couldn't understand why it was such a struggle moving in a certain direction. I restarted the game and it was fine, so I thought it was a bug. I'm happy that there's an option to disable it, but I do wonder why wind should affect a player in such a way.
  2. "Can now disable wind affected player and creature movement via /worldconfigcreate bool windAffectedEntityMovement false" This may not be exactly what you want, but this was posted recently.
  3. When bringing up the map with the M key, it happens often that I can't find the white dot that identify my character. This is made worse when around snow since the character dot is also white. Monster Hunter Rise has a really elegant solution to finding yourself on the map, you push a button, and a "ping" appears around your location. The ping appears as an animated glowing red ring around the player(like the ripple effect of dropping a pebble in water). This makes it quite obvious where the player is on the map. I think that this would be a great way to solve that particular issue. Alternatively, having a way to center the map around the player would help, but white dot on white snow might still be an issue.
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