Lugh Crow-Slave
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Suggestion: Fishing and Necromancy Mechanics
Lugh Crow-Slave replied to Fistandantilus's topic in Suggestions
Fishing from my understanding is already planned to be expanded. Necromancy that's heavy mod territory. Unless I missed something nothing in the games lore eludes to that.- 23 replies
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- fishing
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Incentives for combat and Temporal Storms
Lugh Crow-Slave replied to darraghd5's topic in Suggestions
I would rather they not be overly incentivised it's not really the point. You aren't supposed to be going out and grinding them. The incentive they provide is either to better secure and prepare in the case of storms and base spawns and the loot they guard in caves. Storms especially shouldn't be something you're wanting to have happen for loot but something you're frantically trying to prepare for before they hit. -
Trust me I don't agree with a lot of it. I'm very much in the camp that censorship should only be used in cases where something has the deliberate intent to inflict direct harm. CP, yelling fire, ect But fear mongering often times does more harm than good and can distract from efforts to actual improve situations. There is not going to be a vegan take over, at least not anytime soon. If there was and they made it illegal swapping to a crypto back up wouldn't really help.
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So this isn't what's happening. It's basically a compounding effect of multiple policies and failures. While steam is a US company it is doing business is several. It doesn't matter where you are based you need to follow the laws of where you are operating. Payment processors also need to follow laws where they are operating. The Australian government isn't forcing steam to do anything at the moment beyond follow their laws. The ultimate failure here is on steam. They refused to actively police what was being sold on their platform. This has been causing issues for years. From scams and shovelware theft and selling illegal products. What's happening now is a group known as community shout has told payment processors that steam is still breaking laws. This is not the first time payment processors had already warned steam. So this time the processors basically went if you can't control where you're selling things then steam needs to stop selling anything that could be illegal where the processors operate until they can solve that problem or steam can no longer use their services. Counties are well within their rights to determine what can and can't be sold in their countries. If countries (not just Australia the US and I belive UK also do this) are going to hold processors accountable you can't get upset with the processors. I'm not happy with the situation I had two goals with my original post. 1. To point out that VS is in no way at risk 2. That everyone mad at the payment processors are miss directing their anger. Steam and itch io are the main parties at fault for allowing illegal items to be sold in their stores. So that's where most of the blame should be sent. Pressure on lawmakers would be the second best, if you don't want payment processors dictating what's being sold then they need to not be liable when their service is used.
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Rape and incest games were what got removed. These games are illegal in Australia. They don't the problem was steam repeatedly failing to block their sale in Australia. This put the processors at risk so they told steam to shut it down or they were out because they didn't want to be liable for steams failure to follow local laws where they did business
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No but several countries have made it the processors responsibly to control what users are buying if it's illegal Again countries also hold the processors responsible. Local law makers lol. Like in this recent incident the games the stores had to disallow were all things that were illegal to sell in areas these stores kept selling them.
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I mean can you actually blame them for interfering when they have been sued and told by several governments they are responsible for what their services are used to purchase? Store fronts like steam and itch io were not taking sufficient measures and repeatedly distributed games in areas they were illegal. Pretty sure nothing in VS is illegal anywhere. And my point isn't that this isn't a problem my point is people are made at the processors where they need to be mad at the officials that made them a liable party.
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My problem with tool repair is the same as the problem I had with mending in minecraft. It turns loops into lines. Once you have all your steel tools and armor you no longer need to keep getting more iron and the like
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I'm pretty sure it's just the same map all that's changed is the corresponding color for each mapped block.
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I would settle just for being able to move the bodies. Individual classes seem fun in mp until it turns into standing around by a kill for the hunter to show up or being the hunter and constantly dropping what you're doing to go harvest the animal.
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- game mechanic
- survival mechanics
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Juice, Wine/Mead/Ale, and Milk in Meals
Lugh Crow-Slave replied to LexicalAnomaly's topic in Suggestions
Lol why would I lie? -
Juice, Wine/Mead/Ale, and Milk in Meals
Lugh Crow-Slave replied to LexicalAnomaly's topic in Suggestions
Not really all expanded foods does is add more cooking resepies and allows the finished food to take values from ingredients. Culinary artillery just adds a couple new items you can cook in that function the same but with different scales. And new liquid containers.