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Xandu

Vintarian
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Everything posted by Xandu

  1. Hi. Inventories are handled by the base game. This includes loading and saving. When the base game tries to load an inventory that does not have any class mapping (no code exists to represent the inventory) it just scraps the inventory unfortunately. I already tried to work around this problem but i have not found any good solution for it. I would like it if the base game would just drop all items or would just keep the items in the inventory in the save files. But it doesn't. So as soon as player with items in this inventory joins the game the items are lost.
  2. It should be the mod version 1.3. I couldn't add a game version when i uploaded it.
  3. Hi, i uploaded a small patch that hopefully fixed some issues. I don't have so much time as would like to fix bugs and test stuff at the moment. So i am sorry that it could take some time to fix stuff. But at least this version should be compatible with version 1.15.5 and it should load skills properly. This time you should update both mods xlib and xskills. Api: -changed some logging to get better informations for debugging Features: -the rancher ability now looks for empty or part filled buckets in your inventory when milking animals(previously just used the current hot bar slot ) -harvesting metal from locusts now yields base game metal bits -added new recipes to create blister steel from metal bits Fixes: -hopefully fixed an issue with some configuration files -hopefully fixed an error that can occur with ovens -fixed taking a meal out of a crock not unsealing it -you can now take meals with quality directly out of the fire pit -the experience of a skill can no longer be less than 0
  4. Can you send me the server log files from the server where this issue occurred? Tried to reproduce it but couldn't. Even on a server.
  5. Yes. This is a MissingFieldException. It's basically the same one which crashed the game when you had a oven in 1.15.3. It's caused by an api change in 1.15.4 in the base game. The Exception occurs while the mod is loading the skills and therefore stops loading at this point.
  6. Ok. I wasn't aware that you can directly take meals out of the fire pit. I know. Something broke again with update 1.15.4.
  7. Can you send me your server-main.txt log file?
  8. Yeah it seems to worked fine previously. I haven't changed anything. No something is broken af.
  9. Do you have a crash report?
  10. Placing and right clicking on it should work. I probably should add a tooltip for that.
  11. This is usually the case when you don't have enough water in every item slot.
  12. The first post in this forum thread has a configuration section. You can find there how to configure experience.
  13. Yeah you need a stack of two buckets to get the other 33%. I want to improve this so that you just need another bucket in your hotbar or inventory. How did you put the food from the cooking pot in the bowl or crock? Internally there are something like 20 different ways to put food from pots into a container. So i may missed something there.
  14. I usually do this for practical reasons but it is not necessary. Usually it's just fine to use the newest version of both.
  15. Sorry that it took so long but i was quite busy with other stuff. I uploaded a patch that should fix the oven crash. Additionally it took me some time to figure out what was going on since i was not able to reproduce the crash. To make it short my testing environment automatically compiled the mod what was enough to fix the crash. So i don't have to change my code at all for this. I assume the issue was caused by an api change in the base game between the game versions 1.15.1 and 1.15.2. I also made some changes to the metalworking skill that hopefully makes @Lisabet happy. Features: -Added 'useVanillaBits' to the metalworking skill configuration which is by default 'true'. -Decides whether the base game metal bits or the xskills metal bits should be used. -Additionally adds recipes to convert xskills metal bits into vanilla metal bits. -Added 'bitsForIngot' to the metalworking skill configuration which is by default 21. -This is the number of xskills metal bits you need to make one ingot. -Added 'chiselRecipesRatio' to the metalworking skill configuration which is by default '0.5f'. -It changes some recipes to break down forged metal items into bits for balancing reasons. It configures how many bits of the default value you will get from the recipes. -fixed: you no longer need 21 vanilla metal bits to create one ingot -fixed: cooking salt will no longer crash the game -fixed: the game should no longer crash from ovens
  16. It's just one bug that seems to be caused by an api change in the base game between the versions 1.15.1 and 1.15.2.
  17. It isn't jus the xp. There are abilities that allow you to get more stuff from smithing or you need less meterial. If you can resmelt every thing in one ingot but you need less than an ingot to produce it trough abilities you can hust create infinite amounts of ingots.
  18. This issue has nothing to do with the naming. This is easy to fix. But at the moment i have a quite other problem.I am quite frustrated about the fact that this 'chisel smelted items into small bits' feature added a bunch of new 'resmeltable' which is quite frustrating because it turns eveything in the metalworking skill into an infintite metal loop i wanted to ptohibited at all costs. And the moment i really don't know how i should balance this without reworking or removing the whole skill tree.
  19. Well i checked the method that crashed and couldn't found any point that could cause this crash except anything else was corrupted or some other bad influence from the outside. Or i am missing something. But then i would need the exact situation to understand what happend.
  20. This is a different error. It seems like the changes to the games cooking system broke some things. But these errors seems to only occur sometimes. Did you have cooked something special when this happend?
  21. Thanks for reporting this issue. But how did this happen? At the moment i have found nothing in the method that could cause this error.
  22. This error can still be bad. It could mean that some abilities don't work correctly. But i could not reproduce it. Do you have every of your mods up to date? Maybe it is a conflict with another mod. Have you tried starting your game with no other mod active? At the moment it's just skill and luck. I thought about adding other factors like i have done for food. But at the moment i hadn't come up with good ones.
  23. Thanks to everyone how posted a crash report. Based on it i developed the version below. Can anybody, who had the mono crash, test whether this works? xskills_v0.6.0-pre.7.zip
  24. Yeah but i haven't done much different stuff in the versions for 1.14 and 1.15. I just added more stuff. It would be interesting whether someone else could manage to run a server on an other platform or with an other version of mono to see if it is a problem that just occurs on G-Portal or if it is related to mono or someting. Unfortunately the crash report doesn't tell me anything.
  25. I uploaded a small fix that should fix a few bugs. -updated polish translation -hopefully fixed a crash when an other player fires up the Pit Kiln (can't test it) -fixed a missing ',' in the german translation file -fixed not being able to take mead out of barrels and buckets Should be fixed now. Do you use mono to run the server? I have no idea how mono works neither what could cause this error. So unfortunately i think there isn't much i can do. Should be fixed now.
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