So the update added raccoon and fox hides, but is there a possibility for a recipe that converts (for concept, using a knife in the crafting grid) them into small hides? Early game inventory management is rough (which I know is the point, duh), two more animals having a distinct hide type and each take up 1 slot of inventory, while having 2 new hat recipes, clogs up already small space, but they are technically a small hide. I think it's a little annoying having to throw them away just because they're not the same type of item and my inventory is packed with other goodies.
If this doesn't happen I get it 'cause soaked fox and raccoon hides lose their purpose altogether, so yeah. ¯\(ツ)/¯