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BossGalaga

Vintarian
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Everything posted by BossGalaga

  1. Post 100 hours update: Shortly after posting this, we struck multiple veins of iron and silver and began processing it, too. Still on my/our second winter. So we had a massively slow start (mostly because I initially focused on future planning/build design/mass terraforming) followed by rolling down the hill. I also got a bunch of quartz which is very easy to find and made basic windows which I'll upgrade later. We made a lantern. At last...proper-ish lighting! I streamlined the first floor, converted one room into a shared quarters, and turned the other into a staircase to the second floor. For the second floor, I added some spaces for processing, cooking, and a super forge. We found various rocks and stuff and now we've got barrels of various mixtures. The idea is that we use the second floor for more involved resource processing and additional storage, and the first floor for simple, expedient stuff. I'll probably add a warehouse to the cellar at some point for bulk storage once we need it. After I finish the roof, we might use that as a personal space. It's still not fancy because I'm saving furnishing/decoration, and interior/exterior chiseling and flair for when I've got all the walls, windows, and a completed roof. Since I'm still moving things around, it's easier to use simple block interiors for now. So, just to be clear, I'm not showing this off as an example of build/deco expertise. Not yet, anyway.
  2. I haven't evened out the score with wolves yet. I'm doing slightly better on the bear front, but I usually just RUN. I know it gets harder, too. I've been down in some deep, dark places. Lost some stuff. Got some stuff.
  3. This is the first world I wintered through. I'm in November of my second winter now. I played this on and off with a friend who bought the game a day after I did. We had been talking about buying it and we're both fans of creative games and roguelike and other challenging games. I've also played this in VR with Virtual Desktop. In this pic, I was playing VS in a virtual environment...ironically while playing it on a laptop. Usually, I play it with a giant curved screen that makes you feel like you're inside the game. Even though I had a little practice, I still had a rough start. Instead of preparing for my first winter, I scouted out a spot, then marked out an 81x81 area. I dug up a mountain of dirt to flatten it and then a few more mountains to create a wall and a manor out of rammed earth while starving to death repeatedly. My friend popped on and started helping out with clay and tool making. This was just before my first winter. We lived off of scraps during the first winter. Now, here I am during my second winter. I've got Sasha, a furniture trader who keeps trying to sell me wallpaper, pottery kiln, charcoal kiln, ground shed/cellar, drifter traps, crops, fruit trees, animal pens (chickens and boars), a pond full of cattails behind the manor, and a fairly dangerous vertical cave mouth crawling with baddies at the bottom that I've put a little wall around. Also, I'm working on finishing the third floor/roof now. On the inside, I've got a cooking/smithing area, two personal rooms, storage, an underground cellar with three rooms at the moment, food storage, fruit press with juice/wine storage, and a room for curing pelts. I'm just starting to move overflow storage and additional processing equipment (oven/grinder/etc.) to the second floor. I messed up by planting flax under my 2F deck, so I had to temporarily remove a portion of it. I walked a long way with that collapsed chest, only to realize once I got it back home that it was unusable. I was fortunate to find a wall full of aged crates from surface dives near my base. Not-So-ProTip: You can lean tongs against a single block as long as there's a one-block tool next to it. I went from starving last winter, and now I've got over 100L of cranberry wine and then some. I've got nearly a full chest of grain, full chest of various veg, and one and a half chests of mushrooms. Gonna be cooking up porridge and getting drunk on cranberry wine. I have some very basic drifter pits. I still have to reconfigure them, but they've yielded a decent amount of flax, temp and rust gears. I've found numerous quartz deposits but haven't had time to mine them for windows yet. You can't tell from the pics, but a third of the roof is done. I'll need a butt-ton more shale to finish it. It's still more economical than clay shingles at the moment. I'm thinking about converting the crops into one long, sectioned greenhouse. Also, the detailing, chiseling, and more advanced interior decoration, I'm leaving for later game. I started out the wall, manor, and additional floors in rammed earth, and I've just been upgrading as I go. I've been doing a lot of exploring and I've ravenously waypointed just about everything I can, veges, trees, ores, POIs, and other resources, including every cave entrance/hole in the ground I come across. I've found three translocators already near me with some light surface diving and activated one. When, we had been in the copper age long enough, my friend says we need tin, and I already had it marked and prospected. I previously prospected out a spot where I got a bunch of copper from and got a very great hit on tin, too. My friend has done a lot of mining, smithing, hunting, and deep cave diving, while I've been largely focused on building, collecting resources for the manor, and keeping us both stocked with tools and adventuring gear. My friend uses more valuable gear while I burn through donkloads of tools. He did lose some valuable tin bronze mining gear, falx, and other stuff (I hate replacing dishware!), but I've burned through donkloads of tools on terraforming and building. Right now, it really hurts losing those linen bags, though, because I only have a handful of flax seeds and messed up the second harvest a bit. (VS: Better with Buds Edition) I've started doing exploratory dives with little to no gear to scout for ores, danger, section off areas if I can, etc. then planning to go back later with better gear. We don't have much in the way of decent armor, and I know even with top tier gear, we can't just faceroll the depths the way you can make yourself essentially invincible in MC. I'm going to be doing more exploratory dives to search for ruins and ores and determine if a cave is worth risking good gear on. I'm getting the hang of mining now. It reminds me a bit of Firefall (RIP) and Project Entropia (a soulless moneypit). Before my first winter, I kept looking at the ceiling stacks of firewood I had collected and thinking that I'm going to need more for the winter. Every time, I'd take firewood, I'd be like, I'm gonna need more for the winter. Finally, I realized it was already winter. Same thing this winter. It's November now and I was just thinking I was going to need more firewood for winter. When I started, I focused on terraforming, building the base of the house, and collecting resources while starving to death repeatedly. Near the end of my first winter when I started finding more food, instead of eating it as soon as I got it, I starved to death, died, and stocked up the cellar until the end-end of the winter. Sure, it's kinda cheese but VS doesn't really make me feel bad for getting that little bit over it. Anyway, I'm immortal, right? I enjoy playing mostly vanilla survival in games like this. I've got a few mods that I feel are in keeping with the vanilla spirit: QP chisel tools, Carry on, more icons, and shared waypoints since I'm playing with a pal. I'm also playing with 70 or 80% landcover for oceans, can't remember which, and I'm not sure how to check now. Obligatory pic of Dave outside the walls of my manor. Bonus Meme: I just got back into Minecraft after a decade, and I had been playing it on PC and VR, before I heard about and bought VS. I still love it and I think the last decade of updates look amazing, but VS has the challenge, mechanical depth, simulation, and a story that gives it a more savory flavor than MC.
  4. Hi, newb here. I got VS because of the challenge. I started a practice world and I got donked on repeatedly. I'm on my second winter now. I love it.
  5. I came here when I heard about this deep, challenging, expansive Minecraft-like. And it's a rewarding challenge! I'm a liker of rogues so this right up my alley. And challenge was one of the major things missing from Minecraft. It's still a great game, and I was pleasantly surprised to see Mojang has done some great work on it since MS bought it. A lot of what Hytale promised has been made moot by Minecraft updates (Java, particularly). The mining element in VS also reminds me of games I once enjoyed like Project Entropia (a soul-sucking cashgrab) and Firefall. I somehow missed out on the fact that this game has existed for six(?) years but thank goodness. I completed a degree recently, and I don't know if I could have graduated with honors or at all if I had been playing Vintage Story then. I'm a retired and disabled veteran too, and VS has been really therapeutic for me. It feels both cozy and challenging. I just purchased VS recently, and I'm not gonna lie, it's been a while since I've felt this way about a game. For VS, I'm looking forward to seeing future updates, more integration of great ideas and mods from the community, and how the mod scene itself evolves, too.
  6. I just got VS recently and I've really enjoyed playing it through Virtual Desktop on a Quest 3 headset. It's not Vivecraft where you swing a controller and you actually crack blocks, but you can project your PC screen in VR so it's massive and curved, and the perspective makes you feel like you're in the game. I do have to play on medium when playing through the headset, but that's only because I'm playing off a laptop atm because I enjoy the portability. Otherwise, I can play it on mega high settings from the desktop. If you have a Quest 2/3, I highly recommend Virtual Desktop. Their built-in streaming is not as great, while VD is largely painless and plug-n-play.
  7. I dig the punishment. I just got back into Minecraft after a decade then I heard about Hytale getting canceled. After seeing all the updates to Minecraft, I wasn't as excited about Hytale as I was originally. I also heard about VS after the Hytale cancellation and this is just what I've been looking for. Minecraft is fun, but VS is a challenge. I'm a rogueliker and this has a RL feel to it. Honestly, I haven't felt this much excitement and gratification from a game in a long time.
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