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TroyCast

Very Important Vintarian
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Community Answers

  1. No one suggested this because this would truly break the game. I think implementing this feature would be great and increase stone yield realistically without making it too easy.
  2. Thanks for the quick reply, but I saw this video already. He just shows a template for a cellar corridor and calls it a day. If i go ingame and build a cellar with corridor somewhat similar to his idea, it does not work. Has anybody here an active, actually working blue-cheese cellar? I would just like to see it work for once.
  3. Hello, just a quick question: How do you even create blue cheese? No guide, no info I can find does lead to the creation of blue cheese. I tried for hours in creative, I either recieve cheddar, or i get rot. Is blue cheese even possible in the current build? And if so, please just show me one possible way / cellar setup. I think i could take it from there.
  4. So is the min temp meant as the regions average temperature? Or the present as-is? How are the stats of the other animals? I would like to take a look at the data list. The wiki has only out of date info. thanks dakko for the quick info btw
  5. Clockwork, I totally support you. We just recently had the same issue.
  6. Hey, I have been playing on my world for one whole year. Its a cold spawn point, but there are plenty of goat, chickens, wolves, bears and fish. How come there are zero wild pigs? How warm does it have to be? Or are there other reasons why i didn't encounter pigs?
  7. My old 1.16 world does no longer work under 1.18, so I would be really unsure.
  8. Foodspoilspeed 0 reverts back to 1m as you predicted. But 0.1 works, and so does 0.001 and so on. Thanks! I guess with the Cheese spoiling in 971629,7 years it should work
  9. Hey everyone, how can I set the spoilage rate of all food types to zero, so it stops from going bad ever? I would like to build some small houses and decorate the kitchen, but the cheese and cake will spoil in time. How can i prevent this? Thanks in advance!
  10. Hey, since no one seems to know more about this, i tried some variations in my meal making to test the labels. The only other crock label I could find, was combing meat with only meat. Then you get a red-meatsoup label. But even a Mushroom only soup got the (water - m - m - m) got the red-grean mela label. 1: Meal 2: Meat only 3: ? 4: ? ...
  11. I noticed that crocks have different labels since some recent patch (Trailer Video), but somehow all my crockpots are still this green red dish symbol. How do you change the label or what do you have to put into the crock so the label changes? How many labels are there?
  12. Nice, but it does not work on blocks, despite the tooltip of the sword naming a tool speed modifier.
  13. Yes I agree. I think 2000 satiety should be tested. That could be a good value. There is really no reason not to increase it a bit, the game does not get easier, it just gets slightly more convenient.
  14. Brass is sturdier than copper, and the only reason you can't make tools out of it in the game despite being able to do so with copper, is because the devs did not implement it. Brass tools have no history, but they could be used and would be better than copper tools. I just wanted to make that clear, even if the post just originated because the OP confused bronze with brass.
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