-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by spasmos
-
Blood & Stone [EN/ES/LAT] | Hardcore Realism | Free World
spasmos replied to spasmos's topic in Multiplayer
What makes us special? The server features new mechanics; 11 custom mods have been created specifically for this server, including space rental, extended permissions, a functional starting city, no decorations, and a server designed to accommodate a huge community. ══════════════════════════════════════ ¿Qué nos hace especiales? El servidor dispone de mecánicas nuevas; se han creado 11 mods específicos, creadas especialmente para este servidor como el alquiler de espacio, permisos extendidos, una ciudad inicial funcional, no decoración y un servidor pensado para albergar una comunidad enorme. -
Blood & Stone Don't build anything you can't defend. Blood & Stone is a harsh, free and persistent Vintage Story world created for players who want to survive, trade, build settlements, hide their wealth, or defend it with steel. There is no story written by the staff here. There is hunger, distance, winter, scarcity, dangerous roads, and other players making choices at the same time as you. You can found a town with your community. You can live far from everyone and leave no trace. You can establish a trade route, protect a valley, form a clan, build a stronghold, or become the problem everyone else has to deal with. If you build in plain sight, you accept the risk. If you accumulate wealth, you'll have to protect it. If you claim land, someone else may challenge your claim. Stonehaven At the heart of this world lies Stonehaven, the server's starting capital. It is not a decorative city. It is a functional settlement built for players: a marketplace, warehouses, inns, starter housing, a public notice board, essential services, and an economy based on Rusty Gears. Stonehaven will grow in stages. Players will be able to fund its expansion, decide development priorities, and gradually transform it into a true capital. It doesn't belong to the staff. It belongs to the world the players are able to sustain. What kind of server is this? Blood & Stone is built around hardcore survival, realism, scarcity, and freedom. Farming, animal husbandry, mining, construction, transportation, and the economy are all designed so that every decision matters. This isn't a server about rushing to the endgame. It's a server about building something that can endure. Whether it becomes a sanctuary or a living nightmare will depend entirely on its community. You decide what role you'll play. We don't promise safety. We promise consequences. Discord:https://discord.gg/fSbQNmdzQK ════════════════════════ Blood & Stone No construyas nada que no puedas defender. Blood & Stone es un mundo duro, libre y persistente de Vintage Story, creado para jugadores que quieren sobrevivir, comerciar, levantar asentamientos, esconder sus riquezas o defenderlas con acero. Aquí no hay una historia escrita por el staff. Hay hambre, distancia, invierno, escasez, rutas peligrosas y otros jugadores tomando decisiones al mismo tiempo que tú. Puedes fundar una ciudad con tu comunidad. Puedes vivir lejos de todos y no dejar rastro. Puedes abrir una ruta comercial, proteger un valle, formar un clan, levantar una guarida o convertirte en el problema que otros tendrán que resolver. Si construyes a la vista, aceptas el riesgo. Si almacenas riqueza, tendrás que protegerla. Si reclamas territorio, alguien puede discutirlo. Stonehaven En el centro de este mundo está Stonehaven, la capital inicial del servidor. No es una ciudad decorativa. Es un lugar funcional, construido para los jugadores: mercado, depósitos, hostales, viviendas iniciales, tablón público, servicios urbanos y una economía basada en engranajes oxidados. Stonehaven crecerá por fases. Los jugadores podrán financiar su desarrollo, decidir prioridades y convertirla poco a poco en una verdadera capital. No pertenece al staff. Pertenece al mundo que los jugadores sean capaces de sostener. Qué tipo de servidor es Blood & Stone apuesta por supervivencia hardcore, realismo, escasez y libertad. La agricultura, la ganadería, la minería, la construcción, el transporte y la economía están pensados para que cada decisión pese. No es un servidor para correr hacia el final. Es un servidor para construir algo que pueda sobrevivir. Que sea refugio o infierno dependerá de su comunidad. Tú decides qué papel juegas. No prometemos seguridad. Prometemos consecuencias. Discord:https://discord.gg/fSbQNmdzQK
-
I've compiled all the information provided in this thread for easier reading: Values for the "WhitelistMode" parameter in the serverconfig.json file: 0 (Default): On a dedicated server, only players on the whitelist can join. On OpenToLAN/singleplayer servers, everyone can join. 1 (Off): Everyone can join. 2 (On): Only players on the whitelist can join. To disable/enable the whitelist on a dedicated server, the recommended command is: /serverconfig whitelistmode off /serverconfig whitelistmode on Alternative: /whitelist off /whitelist on Alias: /sc whitelistmode off /sc whitelistmode on To check the current value: /serverconfig whitelistmode
-
I hadn't seen the button with the explanation. Thanks so much!!
-
Hello everyone, I've traveled to the ends of the earth through the South. Here's the story if you'd like to see it. (Journey to the End of the World (South) / Viaje al fin del mundo (Sur)) I'd like to create a city and have it displayed as a Landmark on the TOPS map (MAP TOPS), but even though I created private property, it doesn't appear. What should I do to make it visible? Do I have to contact the administrators? How do I do that? I'd like the city to be called: End Town - South Road - by spasmos If "by spasmos" is too self-serving, then: End Town - South Road Thank you very much
-
------ ENGLISH ------ I'd like to share this story with you. Playing solo, one of the activities I found most interesting and rewarding was exploration. Knowing what lay beyond the next horizon. So I had the idea of trying to go to the edge of the world, but in a solo game, it's not fun, so why not do it on the official server and leave my mark on the history of Vintage Story? I'm aware that other players have already done it and may even have made this same journey, but the current map, derived from the current two-year calendar, didn't reflect this. The journey was going to be long and difficult. I also set a number of restrictions. Since I didn't want to waste time settling down to obtain technology, I had to be able to make the journey only with items and equipment I could obtain by traveling. This means everything would be using Stone Age technology. I started the journey in early September and managed to reach the edge of the world in mid-October. The trip has been incredible, with complicated challenges, incredible landscapes, lots of learning, breaking barriers, and many escapes from enemies. That's why I'm going to share some postcards with you. Now that I've arrived, my next goals are: - Reach Tier 4 - Create my base - Create the city of "End Town - South Road" for other travelers, with everything they might need - Start building the road back to spawn What did you think? Would you dare to go to the end of the map? Leave your opinion. Thank you very much for listening to my story. ------ SPANISH ------ Me gustaria compartir esta historia con vosotros. Jugando solo, una de las actividades que me parecian mas interesantes y gratificantes era la exploracion. Saber que habia mas haya del siguiente horizonte. Asi que tube la idea de intentar ir hasta el borde del mundo pero en un juego en solitario no es divertido, asi que, ¿porque no hacerlo en el servidor oficial y dejar mi huella en la historia de Vintage Story?. Soy consciente de que otros jugadores ya lo han hecho y puede que incluso hicieran este mismo viaje pero en el mapa actual derivado del calendario actual que tiene 2 años de vigencia no se veia reflejado. El viaje iba a ser largo y dificil. Ademas planteé una serie de restricciones. Como no queria perder tiempo teniendo que asentarme para obtener tecnologia, tenia que poder hacer el viaje solo con objetos y equipo que pudiera conseguir viajando. Esto quiere decir que todo seria con tecnologia de la edad de piedra. Inicie el viaje a principios de septiembre y conseguí llegar al borde del mundo a mitad de octubre. El viaje a sido increible, desafios complicados, paisajes increibles, mucho aprendizaje, romper barreras y muchas huidas de enemigos. Por ellos os voy a compartir algunas postales. Ahora que he llegado, mis siguientes objetivos son: - Llegar a Tier 4 - Crear mi base - Crear la ciudad de "End Town - South Road" para otros viajeros con todo lo que puedan necesitar - Empezar a construir la carretera de vuelta al spawn ¿Que os ha parecido? ¿Os atreveriais a ir al final del mapa? Dejad vuestra opinión. Muchas gracias por escuchar mi historia.