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an_egg_cultist

Vintarian
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Everything posted by an_egg_cultist

  1. If it were to be implemented, the best way I can imagine is to have a canteen system. Your seraph will automatically drink from your canteen (inventory, maybe a new slot?), and you will have to refill it now and then (making sure to disinfect and/or filter). This adds a challenge in environments with very little freshwater, on long-distance voyages and sailing, and doesn't force you to frequently interact. In my opinion, this system actually sounds pretty fun to have in the game because it challenges the player and fits into the progression system. Your first canteen could be made of hide, the next one metal, then leather, etc. Charcoal filters would clear up dirt, and boiling the water would disinfect it. Anyone who's sunk their teeth into the game should be able to do this in their first couple of days; However, that's the problem. This could be hard early on and very frustrating for first-time players, which is why I suspect this system isn't in the game despite the rigor of Vintage Story's survival mechanics.
  2. My grandfather grew blackberries. I remember every year going down to Texas, sweating buckets in the summer heat outside, helping pick them and grow them. All this to say I know damn well you can cut up nearly half those bushes and grow like ten new ones. For gameplay's sake, I understand you need to limit the amount of clippings you can take --- but once per year is absolutely horrid. There is no way you can get a reasonably sized amount of berry bushes growing if you can only take one measly clipping from each bush once per year. I welcome the new features to berry growing, as it was rather lackluster before, but the amount of clippings you can get needs to be adjusted.
  3. The great part is you wouldn't really need to take it around because it's so specialized. It's convenient to have lying around at your base, but you have no obligation or necessity to take it elsewhere honestly.
  4. In the midst of winter, I have realized that there is a rather large amount of snow, and shovels use durability when breaking it. Unfortunately, this is quite a waste of precious material, and I would much rather use my hand to conserve durability despite the large amount of time it takes to clear snow. As a means to save time, a snow shovel could compromise the expense of material while also being limited in use. It would have a large amount of durability and a bonus mining speed to snow, but little/no mining speed bonus for soil.
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