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Conquest of Blocks

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Posts posted by Conquest of Blocks

  1. Spoiler

    [Error] [xskills] An exception was thrown when trying to start the mod:
    System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
       bei XSkills.LatePatcher.AssetsLoaded(ICoreAPI api)
       bei Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModLoader.cs:Zeile 613.
    4.10.2022 09:19:39 [Error] Failed to run mod phase AssetsLoaded for mod XSkills.LatePatcher

    1.17.5

    • Thanks 1
  2. Just noticed this one in the console: (1.17.3 mp), xskills version 0.6.11

     

    Spoiler
    [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
       at XSkills.BlockCookingContainerPatch.Prefix(Boolean& __result, IWorldAccessor world, BlockCookingContainer __instance, ISlotProvider cookingSlotsProvider)
       at Vintagestory.GameContent.BlockCookingContainer.CanSmelt_Patch1(BlockCookingContainer this, IWorldAccessor world, ISlotProvider cookingSlotsProvider, ItemStack inputStack, ItemStack outputStack)
       at Vintagestory.GameContent.BlockEntityFirepit.canSmeltInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 553
       at Vintagestory.GameContent.BlockEntityFirepit.canHeatInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 539
       at Vintagestory.GameContent.BlockEntityFirepit.OnBurnTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 253
       at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 105
       at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 121
       at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 765

     

  3. Not sure if this is related to xskills actually, but this is an error that i did not see before and xskills is one of the recent updates:
     

    Spoiler

    [Server Error] System.NullReferenceException: Object reference not set to an instance of an object.

       at Vintagestory.GameContent.BlockMeal.SetContents(String recipeCode, ItemStack containerStack, ItemStack[] stacks, Single quantityServings) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\Cooking\BlockMeal.cs:line 632

       at Vintagestory.GameContent.BlockCookedContainerBase.ServeIntoStack_Patch2(BlockCookedContainerBase this, ItemSlot bowlSlot, ItemSlot potslot, IWorldAccessor world)

       at Vintagestory.GameContent.BlockCookedContainerBase.OnContainedInteractStart_Patch1(BlockCookedContainerBase this, BlockEntityContainer be, ItemSlot slot, IPlayer byPlayer, BlockSelection blockSel)

       at Vintagestory.GameContent.BlockEntityGroundStorage.putOrGetItemSingle(ItemSlot ourSlot, IPlayer player, BlockSelection bs) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 766

       at Vintagestory.GameContent.BlockEntityGroundStorage.OnPlayerInteractStart(IPlayer player, BlockSelection bs) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 458

       at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockInteract(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 396

       at Vintagestory.Server.ServerSystemInventory.HandleHandInteraction(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\Inventory.cs:line 258

       at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMainNetworking.cs:line 110

     

  4. Spoiler

    Running on 64 bit Windows with 16 GB RAM
    Game Version: v1.17.3 (Stable)
    15.09.2022 22:26:10: Critical error occurred in the following mod: xskills@0.6.10
    Loaded Mods: acorns@0.5.1, ancienttools@1.4.7, auxiliarymod@1.0.4, bettercrates@1.5.1, Ceramos@0.2.2, chiseltools@1.5.5, cobbgm@1.0.1, extrachests@1.6.0, fancydoors@1.1.1, primitivesurvival@3.0.5, shinglesandthethings@1.0.1, rustandrails@1.0.3, sortablestorage@1.5.0, spyglass@0.4.5, thecritterpack@0.7.6, tradeomat@1.6.3, translocatorengineeringredux@1.2.0, game@1.17.3, wgenfix576@1.0.0, wildcraft@1.4.2, calendar@1.0.0, captureanimals@2.2.0, carrycapacity@0.6.5, lichen@1.6.1, miningtools@1.1.4, petai@1.5.4, playercorpse@1.4.3, tprunes@1.0.5, creative@1.17.3, vsquest@0.0.4, survival@1.17.3, workbenchexpansion@1.5.1, xlib@0.6.10, cob@1.4.9, em@1.0.0, wolftaming@1.5.3, xskills@0.6.10, bricklayers@1.0.1
    System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
       bei XSkills.XSkillsItemHoe.GetHeldInteractionHelp(ItemSlot inSlot)
       bei Vintagestory.Client.NoObf.HudHotbar.RecomposeActiveSlotHoverText(Int32 newSlotIndex) in VintagestoryLib\Client\Systems\Gui\Huds\HudHotbar.cs:Zeile 495.
       bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:Zeile 1138.
       bei Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 123.
       bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 669.
       bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 613.
       bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 125.
       bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 476.
       bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 452.
       bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
       bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
       bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.

    Event Log entries containing Vintagestory.exe, the latest 3
    ==================================
    { TimeGenerated = 08.09.2022 20:35:43, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.17.2.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.

    Prozess-ID: 21f4

    Startzeit: 01d8c3b17d966a76

    Beendigungszeit: 4294967295

    Anwendungspfad: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe

    Bericht-ID: b88b4d43-7ca9-48eb-9cd2-b1737a1c4edd

    Vollständiger Name des fehlerhaften Pakets:

    Relative Anwendungs-ID des fehlerhaften Pakets:

    Absturztyp: Top level window is idle
     }
    --------------
    { TimeGenerated = 08.09.2022 15:50:39, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.17.2.0, Zeitstempel: 0x63120498
    Name des fehlerhaften Moduls: unknown, Version: 0.0.0.0, Zeitstempel: 0x00000000
    Ausnahmecode: 0x00000000
    Fehleroffset: 0x0000000000000000
    ID des fehlerhaften Prozesses: 0x3cfc
    Startzeit der fehlerhaften Anwendung: 0x01d8c389933733e3
    Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
    Pfad des fehlerhaften Moduls: unknown
    Berichtskennung: f4f5874d-91c7-4da6-bcb3-548efffec359
    Vollständiger Name des fehlerhaften Pakets:
    Anwendungs-ID, die relativ zum fehlerhaften Paket ist:  }
    --------------
    { TimeGenerated = 08.09.2022 15:50:38, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
    Frameworkversion: v4.0.30319
    Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
    Ausnahmeinformationen: System.Exception
       bei Vintagestory.Common.ClassRegistry.CreateItem(System.String)
       bei Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType, Vintagestory.API.Common.IWorldAccessor, Vintagestory.Common.ClassRegistry)
       bei Vintagestory.Client.NoObf.GeneralPacketHandler.PopulateItems(System.Collections.Generic.List`1<Vintagestory.API.Common.Item>, Int32)
       bei Vintagestory.Client.NoObf.GeneralPacketHandler.LoadItemTypes()
       bei Vintagestory.Client.NoObf.GeneralPacketHandler.HandleServerAssets_Step1()
       bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
       bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
       bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
       bei System.Threading.ThreadPoolWorkQueue.Dispatch()

     }

    Cant connect to the server anymore @Xandu

  5. 1.17
    [Warning] Failed resolving a blocks blockdrop or smeltedstack with code ceramos:hardenedclayblend in Combustible props for Item ceramos:clayblend
    [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradeItem resolver
    [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradeItem resolver

    9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradehandbookinfo
    9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-white in tradehandbookinfo
    9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradehandbookinfo
    9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-dandelion in tradehandbookinfo

  6. This pack contains remixes of diverse music tracks from video-games that will mix with a couple of the original 'Vintage Story' background tracks.
    Most of the music in this pack is slow paced and atmospheric.
    This was originally put together for the 'Conquest of Blocks' multiplayer server, but may also be used in singleplayer sessions.

    To use on the 'CoB' server, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\ModsByServer\135.125.3.191
    or for singleplayer, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\Mods

    This alternative soundtrack may be disabled/ unticked anytime in the mod manager, if you like to switch back to vanilla music.


    Download: https://www.vintagestory.online/pages/downloads

    Please read the included "Readme" file for music credits.

  7. [Error] Mod exception: OnPlayerDeath
    27.7.2022 18:01:34 [Error] Exception: System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Entities.EntityServerProperties.Attributes".
       bei CarryCapacity.Common.DeathHandler.OnPlayerDeath(IPlayer player, DamageSource source)
       bei Vintagestory.Server.ServerEventManager.TriggerPlayerDeath(IServerPlayer player, DamageSource source) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:Zeile 750.

    1.17 rc2

  8. Our server sometimes crashes with

    Spoiler

    [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object.

       at Vintagestory.GameContent.EntityBehaviorEmotionStates.OnEntityReceiveDamage(DamageSource damageSource, Single& damage)

       at Vintagestory.API.Common.Entities.Entity.ReceiveDamage_Patch1(Entity this, DamageSource damageSource, Single damage)

       at Vintagestory.GameContent.BlockLava.OnEntityInside(IWorldAccessor world, Entity entity, BlockPos pos)

       at Vintagestory.GameContent.EntityBehaviorControlledPhysics.DisplaceWithBlockCollision(EntityPos pos, EntityControls controls, Single dt)

       at Vintagestory.GameContent.EntityBehaviorControlledPhysics.TickEntityPhysics(EntityPos pos, EntityControls controls, Single dt)

       at Vintagestory.GameContent.EntityBehaviorControlledPhysics.TickEntityPhysicsPre(Entity entity, Single dt)

       at Vintagestory.GameContent.EntityBehaviorControlledPhysics.onPhysicsTick(Single deltaTime)

       at Vintagestory.GameContent.EntityBehaviorControlledPhysics.OnGameTick(Single deltaTime)

       at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt)

       at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt)

       at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt)

       at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt)

       at Vintagestory.Server.ServerMain.Process()


    Not sure which mod causes this, so i am posting this just in case its xskills.

  9. would be great if you could fix that mod. not sure what we have to change in the modinfo file to get rid of
     

    Spoiler

    Running on 64 bit Windows with 16 GB RAM
    Game Version: v1.16.5 (Stable)
    Loaded Mods: acorns@0.5.1, chiseltools@1.5.0, civbooks@1.3.4, expandedfoods@1.5.3-pre.10, fancydoors@1.1.1, hqzlights@1.0.0, primitivesurvival@2.9.3, PureBDCraft@0.0.1, shinglesandthethings@1.0.1, spyglass@0.4.5, thecritterpack@0.7.6, tradeomat@1.6.1, game@1.16.5, captureanimals@2.1.1, carrycapacity@0.6.5, dsdebarkedlogs@1.0.4, gasapi@1.0.2, petai@1.4.4, playercorpse@1.3.1, stepup@1.2.0, tprunes@1.0.5, usefulstuff@2.3.2, creative@1.16.5, survival@1.16.5, workbenchexpansion@1.4.1, xlib@0.6.9-rc.1, xrowboat@0.0.3, cobexclusives@1.3.1, wildcraft@1.2.3, xskills@0.6.9-rc.1
    31.05.2022 17:29:08: Critical error occurred
    System.Exception: Texture decal atlas overflow. Did you create a high res texture pack without setting the correct textureSize value in the modinfo.json?
       bei Vintagestory.Client.NoObf.SystemRenderDecals.InitAtlasAndModelPool()
       bei Vintagestory.Client.NoObf.SystemRenderDecals.OnBlockTexturesLoaded()
       bei Vintagestory.Client.NoObf.ClientMain.OnServerBlocksItemsReceivedStep5(Action onCompleted)
       bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
       bei _vuG4DGUoqAIliPHbC5Jd2S4bgWAA._DPQfPEsBXX5ftH8l1sqqtyB2Itl(Single )
       bei _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single )
       bei _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single )
       bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
       bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
       bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
       bei _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] )
       bei _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart )
    -------------------------------

    Event Log entries containing Vintagestory.exe, the latest 3
    ==================================
    { TimeGenerated = 30.05.2022 13:20:55, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.16.5.0, Zeitstempel: 0x625674b5
    Name des fehlerhaften Moduls: KERNELBASE.dll, Version: 10.0.19041.1706, Zeitstempel: 0x458acb5b
    Ausnahmecode: 0xc000041d
    Fehleroffset: 0x0000000000034fd9
    ID des fehlerhaften Prozesses: 0x8074
    Startzeit der fehlerhaften Anwendung: 0x01d87416aa55d267
    Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
    Pfad des fehlerhaften Moduls: C:\WINDOWS\System32\KERNELBASE.dll
    Berichtskennung: 1c8843fc-9cdd-4ce6-8434-7502bd4ad07b
    Vollständiger Name des fehlerhaften Pakets:
    Anwendungs-ID, die relativ zum fehlerhaften Paket ist:  }
    --------------
    { TimeGenerated = 30.05.2022 13:20:52, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.16.5.0, Zeitstempel: 0x625674b5
    Name des fehlerhaften Moduls: KERNELBASE.dll, Version: 10.0.19041.1706, Zeitstempel: 0x458acb5b
    Ausnahmecode: 0xc0020001
    Fehleroffset: 0x0000000000034fd9
    ID des fehlerhaften Prozesses: 0x8074
    Startzeit der fehlerhaften Anwendung: 0x01d87416aa55d267
    Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
    Pfad des fehlerhaften Moduls: C:\WINDOWS\System32\KERNELBASE.dll
    Berichtskennung: 1ce3cb40-1e44-411a-ad82-e9a154a89935
    Vollständiger Name des fehlerhaften Pakets:
    Anwendungs-ID, die relativ zum fehlerhaften Paket ist:  }
    --------------
    { TimeGenerated = 30.05.2022 13:20:52, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
    Frameworkversion: v4.0.30319
    Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
    Ausnahmeinformationen: Ausnahmecode c0020001, Ausnahmeadresse 00007FF8EE834FD9
    Stapel:
     }

     

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