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Posts posted by Conquest of Blocks
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Just noticed this one in the console: (1.17.3 mp), xskills version 0.6.11
Spoiler[Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
at XSkills.BlockCookingContainerPatch.Prefix(Boolean& __result, IWorldAccessor world, BlockCookingContainer __instance, ISlotProvider cookingSlotsProvider)
at Vintagestory.GameContent.BlockCookingContainer.CanSmelt_Patch1(BlockCookingContainer this, IWorldAccessor world, ISlotProvider cookingSlotsProvider, ItemStack inputStack, ItemStack outputStack)
at Vintagestory.GameContent.BlockEntityFirepit.canSmeltInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 553
at Vintagestory.GameContent.BlockEntityFirepit.canHeatInput() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 539
at Vintagestory.GameContent.BlockEntityFirepit.OnBurnTick(Single dt) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\Firepit\BEFirepit.cs:line 253
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\EventManager.cs:line 105
at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:line 121
at Vintagestory.Server.ServerMain.Process() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 765
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Sadly, i do not have additional info. But i'll try to find out more and ask players next time this should happen and then i'll come back to you.
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Not sure if this is related to xskills actually, but this is an error that i did not see before and xskills is one of the recent updates:
Spoiler[Server Error] System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.BlockMeal.SetContents(String recipeCode, ItemStack containerStack, ItemStack[] stacks, Single quantityServings) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\Cooking\BlockMeal.cs:line 632
at Vintagestory.GameContent.BlockCookedContainerBase.ServeIntoStack_Patch2(BlockCookedContainerBase this, ItemSlot bowlSlot, ItemSlot potslot, IWorldAccessor world)
at Vintagestory.GameContent.BlockCookedContainerBase.OnContainedInteractStart_Patch1(BlockCookedContainerBase this, BlockEntityContainer be, ItemSlot slot, IPlayer byPlayer, BlockSelection blockSel)
at Vintagestory.GameContent.BlockEntityGroundStorage.putOrGetItemSingle(ItemSlot ourSlot, IPlayer player, BlockSelection bs) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 766
at Vintagestory.GameContent.BlockEntityGroundStorage.OnPlayerInteractStart(IPlayer player, BlockSelection bs) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 458
at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockInteract(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\BlockSimulation.cs:line 396
at Vintagestory.Server.ServerSystemInventory.HandleHandInteraction(Packet_Client packet, ConnectedClient client) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\Inventory.cs:line 258
at Vintagestory.Server.ServerMain.ProcessNetMessage(NetIncomingMessage msg, NetServer mainSocket) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMainNetworking.cs:line 110
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Would be nice if we could contact mod authors via pm. Could be enabled/disabled individually by each creator.
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Spoiler
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.17.3 (Stable)
15.09.2022 22:26:10: Critical error occurred in the following mod: xskills@0.6.10
Loaded Mods: acorns@0.5.1, ancienttools@1.4.7, auxiliarymod@1.0.4, bettercrates@1.5.1, Ceramos@0.2.2, chiseltools@1.5.5, cobbgm@1.0.1, extrachests@1.6.0, fancydoors@1.1.1, primitivesurvival@3.0.5, shinglesandthethings@1.0.1, rustandrails@1.0.3, sortablestorage@1.5.0, spyglass@0.4.5, thecritterpack@0.7.6, tradeomat@1.6.3, translocatorengineeringredux@1.2.0, game@1.17.3, wgenfix576@1.0.0, wildcraft@1.4.2, calendar@1.0.0, captureanimals@2.2.0, carrycapacity@0.6.5, lichen@1.6.1, miningtools@1.1.4, petai@1.5.4, playercorpse@1.4.3, tprunes@1.0.5, creative@1.17.3, vsquest@0.0.4, survival@1.17.3, workbenchexpansion@1.5.1, xlib@0.6.10, cob@1.4.9, em@1.0.0, wolftaming@1.5.3, xskills@0.6.10, bricklayers@1.0.1
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei XSkills.XSkillsItemHoe.GetHeldInteractionHelp(ItemSlot inSlot)
bei Vintagestory.Client.NoObf.HudHotbar.RecomposeActiveSlotHoverText(Int32 newSlotIndex) in VintagestoryLib\Client\Systems\Gui\Huds\HudHotbar.cs:Zeile 495.
bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:Zeile 1138.
bei Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:Zeile 123.
bei Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 669.
bei Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:Zeile 613.
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:Zeile 125.
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 476.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 452.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
bei Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:Zeile 93.Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 08.09.2022 20:35:43, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.17.2.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.Prozess-ID: 21f4
Startzeit: 01d8c3b17d966a76
Beendigungszeit: 4294967295
Anwendungspfad: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
Bericht-ID: b88b4d43-7ca9-48eb-9cd2-b1737a1c4edd
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Top level window is idle
}
--------------
{ TimeGenerated = 08.09.2022 15:50:39, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.17.2.0, Zeitstempel: 0x63120498
Name des fehlerhaften Moduls: unknown, Version: 0.0.0.0, Zeitstempel: 0x00000000
Ausnahmecode: 0x00000000
Fehleroffset: 0x0000000000000000
ID des fehlerhaften Prozesses: 0x3cfc
Startzeit der fehlerhaften Anwendung: 0x01d8c389933733e3
Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
Pfad des fehlerhaften Moduls: unknown
Berichtskennung: f4f5874d-91c7-4da6-bcb3-548efffec359
Vollständiger Name des fehlerhaften Pakets:
Anwendungs-ID, die relativ zum fehlerhaften Paket ist: }
--------------
{ TimeGenerated = 08.09.2022 15:50:38, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.Exception
bei Vintagestory.Common.ClassRegistry.CreateItem(System.String)
bei Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType, Vintagestory.API.Common.IWorldAccessor, Vintagestory.Common.ClassRegistry)
bei Vintagestory.Client.NoObf.GeneralPacketHandler.PopulateItems(System.Collections.Generic.List`1<Vintagestory.API.Common.Item>, Int32)
bei Vintagestory.Client.NoObf.GeneralPacketHandler.LoadItemTypes()
bei Vintagestory.Client.NoObf.GeneralPacketHandler.HandleServerAssets_Step1()
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
bei System.Threading.ThreadPoolWorkQueue.Dispatch()}
Cant connect to the server anymore @Xandu
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Extended Workbench does not recognize or is otherwise asking for an incorrect material:
"block-planks-acacia-ver"It's reportedly working fine with all kinds of other materials. Just something about chiselled acacia not working.
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1.17
[Warning] Failed resolving a blocks blockdrop or smeltedstack with code ceramos:hardenedclayblend in Combustible props for Item ceramos:clayblend
[Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradeItem resolver
[Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradeItem resolver
9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-redcyan in tradehandbookinfo
9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-white in tradehandbookinfo
9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-green in tradehandbookinfo
9.9.2022 20:13:49 [Warning] Failed resolving a blocks itemdrop or smeltedstack with code ceramos:ceramatile-dandelion in tradehandbookinfo -
1.17
[Warning] Barrel recipe barrel recipe acorns:recipes/barrel/acorns-leached.json, ingredient game:waterportion does not define a litres attribute but a quantity, will assume quantity=litres for backwards compatibility. -
is this mod dead @copygirl
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I believe you forgot to include the bear in combat @Xandu
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does not seem to work in 1.17 - corpses wont show up, items are gone. will you update your mod @DArkHekRoMaNT ?
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CoB has wiped and updated to 1.17 stable! Join a fresh world.
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This pack contains remixes of diverse music tracks from video-games that will mix with a couple of the original 'Vintage Story' background tracks.
Most of the music in this pack is slow paced and atmospheric.
This was originally put together for the 'Conquest of Blocks' multiplayer server, but may also be used in singleplayer sessions.To use on the 'CoB' server, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\ModsByServer\135.125.3.191
or for singleplayer, move CoB_BGM.zip to: \Users\YourName\AppData\Roaming\VintagestoryData\Mods
This alternative soundtrack may be disabled/ unticked anytime in the mod manager, if you like to switch back to vanilla music.
Download: https://www.vintagestory.online/pages/downloadsPlease read the included "Readme" file for music credits.
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[Error] Mod exception: OnPlayerDeath 27.7.2022 18:01:34 [Error] Exception: System.MissingFieldException: Feld nicht gefunden: "Vintagestory.API.Common.Entities.EntityServerProperties.Attributes". bei CarryCapacity.Common.DeathHandler.OnPlayerDeath(IPlayer player, DamageSource source) bei Vintagestory.Server.ServerEventManager.TriggerPlayerDeath(IServerPlayer player, DamageSource source) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerEventManager.cs:Zeile 750.
1.17 rc2
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Will this get an update for 1.17?
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Seems to be all the time.
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/debug logticks reveals once again that
gmleExpandedFoods.BlockEntityMixingBowlis one of the most demanding processes...
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I did /debuglogticks and this is one of the most demanding processes - any way to reduce it?
entity-done-bh-air: 114.35ms
pops up all the time
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Our server sometimes crashes with
Spoiler[Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.EntityBehaviorEmotionStates.OnEntityReceiveDamage(DamageSource damageSource, Single& damage)
at Vintagestory.API.Common.Entities.Entity.ReceiveDamage_Patch1(Entity this, DamageSource damageSource, Single damage)
at Vintagestory.GameContent.BlockLava.OnEntityInside(IWorldAccessor world, Entity entity, BlockPos pos)
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.DisplaceWithBlockCollision(EntityPos pos, EntityControls controls, Single dt)
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.TickEntityPhysics(EntityPos pos, EntityControls controls, Single dt)
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.TickEntityPhysicsPre(Entity entity, Single dt)
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.onPhysicsTick(Single deltaTime)
at Vintagestory.GameContent.EntityBehaviorControlledPhysics.OnGameTick(Single deltaTime)
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt)
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt)
at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt)
at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt)
at Vintagestory.Server.ServerMain.Process()
Not sure which mod causes this, so i am posting this just in case its xskills. -
LINUX users:
If you are unable to connect to CoB, try to run the following command in the same terminal you run mono Vintagestory.exe from:
sudo sysctl -w vm.max_map_count=627456
(Disclaimer: You are doing this at your own risk, but it seems to work for most Linux users) -
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You should add a handbook entry. Like how to use it.
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would be great if you could fix that mod. not sure what we have to change in the modinfo file to get rid of
SpoilerRunning on 64 bit Windows with 16 GB RAM
Game Version: v1.16.5 (Stable)
Loaded Mods: acorns@0.5.1, chiseltools@1.5.0, civbooks@1.3.4, expandedfoods@1.5.3-pre.10, fancydoors@1.1.1, hqzlights@1.0.0, primitivesurvival@2.9.3, PureBDCraft@0.0.1, shinglesandthethings@1.0.1, spyglass@0.4.5, thecritterpack@0.7.6, tradeomat@1.6.1, game@1.16.5, captureanimals@2.1.1, carrycapacity@0.6.5, dsdebarkedlogs@1.0.4, gasapi@1.0.2, petai@1.4.4, playercorpse@1.3.1, stepup@1.2.0, tprunes@1.0.5, usefulstuff@2.3.2, creative@1.16.5, survival@1.16.5, workbenchexpansion@1.4.1, xlib@0.6.9-rc.1, xrowboat@0.0.3, cobexclusives@1.3.1, wildcraft@1.2.3, xskills@0.6.9-rc.1
31.05.2022 17:29:08: Critical error occurred
System.Exception: Texture decal atlas overflow. Did you create a high res texture pack without setting the correct textureSize value in the modinfo.json?
bei Vintagestory.Client.NoObf.SystemRenderDecals.InitAtlasAndModelPool()
bei Vintagestory.Client.NoObf.SystemRenderDecals.OnBlockTexturesLoaded()
bei Vintagestory.Client.NoObf.ClientMain.OnServerBlocksItemsReceivedStep5(Action onCompleted)
bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
bei _vuG4DGUoqAIliPHbC5Jd2S4bgWAA._DPQfPEsBXX5ftH8l1sqqtyB2Itl(Single )
bei _8UC8FAMhwKY89IbtSRDjsNSApPJ._KbwUAfxjCHyIG0aK445AAA9FHl5(Single )
bei _8UC8FAMhwKY89IbtSRDjsNSApPJ._R0wAt2N0TpONMxGD0HJG3bDrRcI(Single )
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 479.
bei OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 454.
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:Zeile 375.
bei _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] )
bei _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart )
-------------------------------Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 30.05.2022 13:20:55, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.16.5.0, Zeitstempel: 0x625674b5
Name des fehlerhaften Moduls: KERNELBASE.dll, Version: 10.0.19041.1706, Zeitstempel: 0x458acb5b
Ausnahmecode: 0xc000041d
Fehleroffset: 0x0000000000034fd9
ID des fehlerhaften Prozesses: 0x8074
Startzeit der fehlerhaften Anwendung: 0x01d87416aa55d267
Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
Pfad des fehlerhaften Moduls: C:\WINDOWS\System32\KERNELBASE.dll
Berichtskennung: 1c8843fc-9cdd-4ce6-8434-7502bd4ad07b
Vollständiger Name des fehlerhaften Pakets:
Anwendungs-ID, die relativ zum fehlerhaften Paket ist: }
--------------
{ TimeGenerated = 30.05.2022 13:20:52, Site = , Source = Application Error, Message = Name der fehlerhaften Anwendung: Vintagestory.exe, Version: 1.16.5.0, Zeitstempel: 0x625674b5
Name des fehlerhaften Moduls: KERNELBASE.dll, Version: 10.0.19041.1706, Zeitstempel: 0x458acb5b
Ausnahmecode: 0xc0020001
Fehleroffset: 0x0000000000034fd9
ID des fehlerhaften Prozesses: 0x8074
Startzeit der fehlerhaften Anwendung: 0x01d87416aa55d267
Pfad der fehlerhaften Anwendung: C:\Users\Kai\AppData\Roaming\Vintagestory\Vintagestory.exe
Pfad des fehlerhaften Moduls: C:\WINDOWS\System32\KERNELBASE.dll
Berichtskennung: 1ce3cb40-1e44-411a-ad82-e9a154a89935
Vollständiger Name des fehlerhaften Pakets:
Anwendungs-ID, die relativ zum fehlerhaften Paket ist: }
--------------
{ TimeGenerated = 30.05.2022 13:20:52, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: Ausnahmecode c0020001, Ausnahmeadresse 00007FF8EE834FD9
Stapel:
}
XLib and XSkills
in Mod Releases
Posted
[Error] [xskills] An exception was thrown when trying to start the mod:
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei XSkills.LatePatcher.AssetsLoaded(ICoreAPI api)
bei Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\API\ModLoader.cs:Zeile 613.
4.10.2022 09:19:39 [Error] Failed to run mod phase AssetsLoaded for mod XSkills.LatePatcher
1.17.5