Basically title. I love the food spoilage/preservation mechanics but play pretty infrequently. This is fine in a single player world, but some friends have started a server and I’m running into the annoying problem of much of my food rotting while I am offline.
This is made even worse by the fact that the most active server member works nights and is therefore on when few others would be, causing the server to be running very often.
This makes it nearly impossible for me to really engage with a lot of the food systems besides extreme long lasting ones because it is otherwise impossible for me to stockpile or prepare for winter.
As a solution to this, I would love a mod that makes it to where food stored in an area I claim will only degrade while I myself am online. I realize this may be fairly niche because it really only helps infrequent multiplayer players who enjoy food spoiling and cooking variety, but as it stands, the food spoilage system as it currently stands is my biggest issue with multiplayer servers and I’m sure I’m not alone in that.
Thanks.