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Mohandar

Vintarian
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  1. yeah I've included that before any edit in this very post as well, pretty aware of that since it was taken from tfc (for good)
  2. I swear I've attempted to look for the "frequently suggested" and didn't find it, I may be blind >< but well... now that you put it that way... probably it's something that the whole community care alot for btw; there is also a note about TFC+, did anybody already said something about it?
  3. Hello there! @Tyron@radfast@redram I bought the game long time ago fascinated by the fact it was built inspired by one of the best realistic mod back in the days. I already knew it had great potential I grabbed this game up again only recently after the last release trailer, which amazed me since the tons of various improvements it got, but at the sametime surprised me by the lack of some great mechanics that the minecraft modding community had acquired since a bunch of time by now, like for example (and most importantly imo) the "dynamic trees mechanic". I don't know how often you (the devs in general) check the minecraft modding enviroment to take a bit of inspiration on the good things and new stuff that arise on the minecraft scenario anymore, probably you do but don't have time or resources to implement everything, but it's a waste having used so much effort in reproducing the Terrafirmacraft fruit tree mechanic and having left behind this dynamic trees mechanic for the rest of the trees. Saying it's unfortunare expecially because Dynamic Trees basically allow trees to (and quoting the most interesting points from the mod page): Grow progressively from seeds to mature trees over time. Grow in natural ways loosely modeled after real world trees and tend to grow in unique, believable ways. Grow around obstacles in a natural way. Are not just reskins but grow using different algorithms per species. Have growth rate and mature sizes that are biome, temperature and rainfall dependent. Drop seeds at random that can potentially plant themselves. Won't grow in darkness. Leaves not connected to an outer tree branch or starved of light will die. Outer branches without leaves slowly rot away. Will die and rot in a dark place (some species produce mushrooms when they rot). Thin branches can be climbed like ladders. Another extremely extremely cool thing about Dynamic Trees happens when you cut down the tree. The tree basically fall down in its entirety (probably, don't honestly remember this point but, likely allowing you to cut it piece by piece on ground with the axe). Said that and going on, with your eventual surprise, TFC never died totally; it was forked in 2 ways; TFC 2 for newer version of minecraft (nothing extremely special tho) and.. TFC + which its 'astonishingler' point is not being still on mc 1.7.10 but the almost total rewrite of the mod which allowed the implementation of new core mechanics adding a realism that Bioxx himself wouldn't ever have accomplished. and since you started VS also thanks to TFC somehow, you maybe like to see this other type of tree mechanic (from TFC+) I'm pointing you to take inspiration from; Tree branches from TFC+ also allow deciduous trees to lose their leaves on winter season without looking "cheap" or silly Well... I hope you would combine these 2 trees mechanic someday, giving Vintage Story a great and further differentiation from the minecraft-like sandbox games and expecially polishing it more on the enjoyable realism it deserves. Plus, (if you wasn't aware already), you now also know about the TFC+, continuation of the mod who inspired your work in the first place and may take a glance at it
  4. there is not; that one is creative mode only, which is an interesting mechanic but not comprehensive of the whole game
  5. It would be more intelligent to make some free-trial period to give to people the chance to make up their mind
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