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Polemos

Vintarian
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  1. meat-veggie-fruit gruel with milk. Very important.
  2. i have no idea how the insides of the code looks like, but even with my admittedly rusty programming knowledge can give you an easy solution to the problem: when you make a meal, save the ingredients in an array, then sort the array [Primary ingredient 1], [Primary Ingredient 2], [Secondary Ingredient 1], [Secondary Ingredient 2]. then sort the two ingredient lists after an index of possible ingredients and store the resulting number in the item. as an example: Rye is 1, Spelt is 2, Flax is 3, Cranberries are 4, Black Currants are 5, White Currants are 6, Red Currants are 7, Cherries are 8. if i put a meal of Spelt/Spelt/Cranberry/BlackCurrants together, ill get 2245, and if i put a meal of Spelt/Spelt/BlackCurrant/Cranberry together i get 2254. now sort the list to 2245 and you see, BOTH ARE THE SAME its really not hard, though i dont know how this scales performance-wise. i highly doubt its computing-heavy, since its a one-time operation sorting an array of 4 numbers. Im too long out of the game to judge that though.
  3. its more like this: What exactly is the difference between "Porridge with Cranberries and Black Currants" and "Porridge with Black Currants and Cranberries"? they are exactly the same meal. (color for clarity)
  4. if i have a pot of 6 servings of Spelt Porrige with Black Currants and Cranberries, and a pot of 6 servings of Spelt Porrige with Cranberries and Black Currants, i should be able to put them together in 3 Crocks of Spelt Porrige with Black Currants and Cranberries, instead of 2 Crocks of Spelt Porrige with Black Currants and Cranberries and 2 Crocks of Spelt Porrige with Cranberries and Black Currants. did i say Spelt Porrige with Cranberries and Black Currants already? or Spelt Porrige with Black Currants and Cranberries? i hope i did.
  5. I might have posted this in the wrong forum section. it was less a question and more of an awed observation. this game is amazing. If a Mod would be so kind to move this to the Discussion Section please?
  6. Dunno wether this is a feature of the game or a mod, but apperantly, if you burn down your crops (totally intentional and not because you forgot to fireproof your pit kilns) the soil nutrients get a boost of about 15%. its pretty neat, perhaps ill burn down my fields more often now Edit: could a moderator please move this to Discussion? i think i goofed when posting this question
  7. Thats weird, since it doesnt happen to me anymore. are you quitting the game to desktop every time you leave a save? also, this is exactly how i load a world: Starting Point: a working Single Player World is loaded, i can pick up items and the Beast AI works. i need to leave the world and load the same world or another world for one reason or another. Hit ESC, then Leave the World. in the Main Menu, Quit to Desktop. Alternatively to points 1/2, Hit Alt-F4. Start the game again. Load Mods, edit Settings, do whatever. Load a World.
  8. not yet, i was turning off batches of mods to see when the problem disappeared, then i found a workaround yesterday: quit the game completely. the issue doesnt pop up on the first save loaded in a session.
  9. have this problem too, necro'ing this for visibility. cant pick up drops, mobs and animals are frozen, i have stable performance otherwise. no lags, low memory usage, vram at 60% at most.
  10. i have something similar, but i cant pick up any drops and mobs are frozen in place, as if their AI was shut off. i have no performance issues otherwise, i run at a stable 100fps (with a 100Hz monitor), 30% to 70% CPU Load with a intel i5-12400F, and 14 GB to 24 GB ram usage of 32 GB. the issues appear even at bare minimum gaphics settings. Edit: if i stand over some dropped items, leave the game, then re-join the singleplayer world, i can pick up the item i am standing over.
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