World Generation, landform scale, maps, diversity
I play with the standard 550ish or an even longer viewdistance and I would really prefer If i was able to see more landmarks and different landforms on the horizon.
Having to travel far to see a change in scenery is sapping some of my joy of exploring. A more compact, faster changing map is more interesting to me. Even with the smaller polar distance settings it's a massive undertaking to travel to a latitude that's different enough in temp.
Also, I like the immersion of having to remember landmarks to navigate and finding your way even without a map. That's why I turned the map of and later installed a cartography mod with a compass and maps I can't use straight away.
But with the vanilla worldgen this into a real survival challenge.
As a new player I'm still figuring out how to modify the game to my preferences but I really don't like default map generation
Vintage Story is going for a much different worldfeel than TOBG but I can't imagine I'm in the minority for wanting a more arcade-y and less realistically scaled world generation as a preset of options.
What's your take on this?