Tyron Posted September 18 Report Share Posted September 18 Dear Extraordinary Survivalists v1.18.11/12/13, a stable release, can now be downloaded in the client area. In one of the recent updates we seem to have broken the Windows auto-updater. This version fixes this, but you still will need to update to 1.18.11 manually through the client area. It also fixes a large memory leak in single player when you leave and reopen worlds without restarting the game. [Edit:] Also released 1.18.12 to fix a missing translation entry and also add a new "Direct Mouse Mode" settings for those with mouse speed issues. Also the Windows installer no longer requires admin privileges. [Edit:] Also released 1.18.13 to fix 2 bugs with the Windows installer Screenshot by Jet, shared in #screenshots on Discord Game updates Feature: New "Direct Mouse Mode" setting in the mouse settings, off by default. Switch it on for 1:1 mouse mapping which should by-pass any OS mouse acceleration and speed settings. The effects will vary from system to system depending on how your mouse is set up in your OS for non-gaming use. Fixed: The in-game auto-update from game version 1.18.9 was becoming stuck on Windows Fixed: Very large memory leak when leaving and reopening single player worlds without restarting the game Fixed: Wooden club and spear link not clickable in the Starter Guide Fixed: Creature "Dave" always visible on max view distance and leg movement not in sync Fixed: Removed "experimental voice" hover text in the Create Character dialog, as these voices are no longer experimental! View full record 5 1 1 Link to comment Share on other sites More sharing options...
Filip Nowak Posted September 18 Report Share Posted September 18 Hi, please is the following functionality, described in the #devlog, already implemented in some published version? We need it as soon as possible :-). Thanks! /wgen autogen 0 // Temporarily disable chunk generation /db prune 20 confirm // Will delete all chunks with less than 20 survival player edits in 1.18 (edit=placed or removed blocks). // Emphasis on 1.18 - this metric only exists since version 1.18, so edits from older versions are not counted. Does a dry run without the confirm part /db vacuum // Recreate the savegame to actually free up the now unused disk space Fipil. 1 Link to comment Share on other sites More sharing options...
Coding Berry Posted September 20 Report Share Posted September 20 so the cross-over between vintage story and Plants Vs. Zombies is over Link to comment Share on other sites More sharing options...
Tyron Posted September 20 Author Report Share Posted September 20 On 9/18/2023 at 8:01 PM, Filip Nowak said: Hi, please is the following functionality, described in the #devlog, already implemented in some published version? We need it as soon as possible :-). Thanks! /wgen autogen 0 // Temporarily disable chunk generation /db prune 20 confirm // Will delete all chunks with less than 20 survival player edits in 1.18 (edit=placed or removed blocks). // Emphasis on 1.18 - this metric only exists since version 1.18, so edits from older versions are not counted. Does a dry run without the confirm part /db vacuum // Recreate the savegame to actually free up the now unused disk space Fipil. no, this is part of the 1.19 update Link to comment Share on other sites More sharing options...
Alfred Posted September 20 Report Share Posted September 20 (edited) Hallo, ist mit der Version 1.18.12 etwas mit der Lautstärke passiert, die Spielgeräusche sind sehr leise? Gruß Alfred Edited September 20 by Alfred Ergänzung Link to comment Share on other sites More sharing options...
Filip Nowak Posted September 22 Report Share Posted September 22 On 9/20/2023 at 5:31 PM, Tyron said: no, this is part of the 1.19 update Ok, thanks. Link to comment Share on other sites More sharing options...
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