Txonsu Posted September 22 Report Share Posted September 22 I was on a mountain a few days ago overlooking some landscape when I nticed I cant see very far before it stops rendering the landscape (256 blocks), so I put it higher but of course then it ran slower. So my question is, are there any plans to implement LOD over time somewhere? Meaning, you can put 1000 blocks view distance, but the quality of the render becomes very low res 200 blocks from you. As you walk around the render quality changes the closer you are so the illusion stays. The game Boundless does this for one, and it works very well on my i5 4590, GTX 760. I will soon upgrade to a 5950x, RX 6700 XT and I'm curious what the performance difference will be tho... Will the foilage stutters go away? Link to comment Share on other sites More sharing options...
Txonsu Posted September 22 Author Report Share Posted September 22 I didn't know there ws another topoic already on this. Sorry. Mods can delete this if they want. 1 Link to comment Share on other sites More sharing options...
Maelstrom Posted September 22 Report Share Posted September 22 This has been coming up a lot lately. To my understanding (thanks @Streetwind) LOD is very intensive to implement (and prohibitively expensive to hire an expert to handle it) and given the games current capabilities not necessary. Your computer hardware is likely going to limit you more than the game. Link to comment Share on other sites More sharing options...
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