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Posted (edited)

As the title says, I have problem with my house that leaves me angry and sad because I've spent so much time making this house! :( 

I've build a house with one huge space, as I wanted an open loft type of a building. 

But then I decided to chisel the glass to get that nice border less look. And that's where all the problems began.

Draft all the time!

 

So what I did was:

1. I replaced ALL the glass back to basic glass slab. Didn't work.

2. Checked the roof, nothing seemed amiss.

3. Checked on the internet, the room can only be 17x17x17 max. Ok, I decide to separate house into two areas by a wall. Now they should fall under that max limitation.

I checked the rooms by debug command, and it says one room is green and the other isn't...why?

4. Maybe the room is too big, so I made it smaller. Didn't work. The bigger room is lit green (as in it's considered the room), and the smaller isn't.

5. I checked all of the wooden chiseled elements as part of the wall that I have. All seems fine - the chiseled elements appear the same on all parts of the house! So why would they be a problem only on half of the house, but fine on the other?

 

Now, I discovered if I cover ALL the chiseled wooden parts with a slab inside a house (inside the problematic "room"), THEN it's considered a room. But why would I HAVE to add extra wood onto walls in one room, and not in the other room? Am I missing something? (EDIT: This is also "fixed" if I place trapdoors, but it doesn't solve the issue itself).

 

I'm looking for any new ideas to try or have another pair of eyes to look at the house as I've been trying to figure out this problem for hours now without any real success. 

Has anyone have problems like this?

 

 

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Edited by Mclawliet
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Posted
1 hour ago, Mclawliet said:

Now, I discovered if I cover ALL the chiseled wooden parts with a slab inside a house (inside the problematic "room"), THEN it's considered a room. But why would I HAVE to add extra wood onto walls in one room, and not in the other room? Am I missing something? (EDIT: This is also "fixed" if I place trapdoors, but it doesn't solve the issue itself).

https://wiki.vintagestory.at/Rooms have a couple of rules that have to be met. Currently I don't see anything wrong with it, but I don't see the whole building/rooms. It just needs one block to not meet the requirements to annul a room. I'd just start testing this mess, by sectioning off the room with hay blocks to find out which section doesn't not become a room. If you found the offending sector, narrow it down by blocking off blocks you suspect.

Posted

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I think your chiseled blocks are the culprit; there's probably too much of the outside surface area missing for it to count as a proper insulating wall. That's also probably why the space is recognized as a room when you place slabs over the backside of the chiseled blocks--there's a proper insulating layer there.

To fix it, you could probably modify your interior design to keep the slabs in place, or try adding another pixel layer or two to the chiseled block faces outside.

Posted (edited)
13 hours ago, Brady_The said:

I'd just start testing this mess, by sectioning off the room with hay blocks to find out which section doesn't not become a room. 

Yeah, I already did some such tests. That's why I came to ask here on forum if anyone had similar problems, because I just couldn't find the issue at the time.

12 hours ago, LadyWYT said:

I think your chiseled blocks are the culprit; there's probably too much of the outside surface area missing for it to count as a proper insulating wall.

Now you got me thinking, that maybe there are TOO many chiseled blocks. The problematic part of the house IS heavily chiseled. The funny thing is, I planned later on to fill the chiseled block with halite/white material to really make carvings stand out.

The other room, which is fine, has waaay fewer chiseled elements. 

I will test by removing chiseled blocks and replacing them with whole block of wood. I will write if I find the solution!


EDIT: Majority of the chiseled blocks are on average 3/4 of the full block - thicker than slate, slimmer than a full block. I replaced some of them with 3/4 full block and the room light up green in debug. But I still find it odd WHY one room is fine with chiseled blocks and other isn't. Will try to see what is going on.

Edited by Mclawliet
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