Firka Posted March 3, 2025 Report Posted March 3, 2025 Instantaneously my game crash just after trying to join a server its says this: Running on 64 bit Windows 10.0.19045.0 with 32690 MB RAM Game Version: v1.20.4 (Stable) 03/03/2025 20:06:50: Critical error occurred Loaded Mods: aculinaryartillery@1.2.4, Allclasses@1.2.6, bettertranslations@0.0.13, decor@1.2.1, caninae@1.0.29, capreolinae@1.2.4, casuariidae@1.0.21, cervinae@0.1.1, dinornithidae@1.0.13, elephantidae@1.0.7, felinae@0.2.7, machairodontinae@1.0.22, manidae@1.0.12, pantherinae@1.1.22, rhinocerotidae@1.0.15, sirenia@1.0.16, spheniscidae@1.0.7, indappledgroves@2.0.4, millwright@1.1.8, primitivesurvival@3.7.5, temporal_gears_stack@1.0.0, game@1.20.4, alchemy@1.6.48, ancienttools@1.5.24, animalcages@3.2.0, apegrapes@1.2.6, apelanterns@1.1.1, butchering@1.8.1, canmarket@0.4.11, commonlib@2.6.1, coreofarts@0.2.3, cuniculture@1.0.3, expandedfoods@1.7.4, fairplayguardian@1.1.8, fendragonbcs@0.1.6, foodshelves@1.5.3, fromgoldencombs@1.8.11-rc.7, morepiles@2.1.1, mcrate@1.2.1, petai@3.0.1, rpvoicechat@2.3.14, stonebakeoven@1.1.6, storageoptions@1.0.2, thievery@1.1.1, creative@1.20.4, survival@1.20.4, wildfarmingrevival@1.3.6, xlib@0.8.14, artofgrowing@0.5.3, em@3.1.0, playercorpse@1.11.0, shearlib@1.1.2, xskills@0.8.15, artsxskills@1.1.0, tailorsdelight@1.9.3, wool@1.6.0, dressmakers@1.5.1 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.BlockGroundStorage.GetPlacedBlockInteractionHelp(IWorldAccessor world, BlockSelection selection, IPlayer forPlayer) in VSSurvivalMod\Block\BlockGroundStorage.cs:line 388 at Vintagestory.Client.NoObf.HudElementInteractionHelp.getWorldInteractions() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 292 at Vintagestory.Client.NoObf.HudElementInteractionHelp.ComposeBlockWorldInteractionHelp() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 280 at Vintagestory.Client.NoObf.HudElementInteractionHelp.BlockInView() in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 367 at Vintagestory.Client.NoObf.HudElementInteractionHelp.Every15ms(Single dt) in VintagestoryLib\Client\Systems\Gui\Huds\HudElementInteractionHelp.cs:line 328 at Vintagestory.Common.GameTickListener.OnTriggered(Int64 ellapsedMilliseconds) in VintagestoryLib\Common\Model\GameTickListener.cs:line 23 at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 96 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 848 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 740 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 170 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Event Log entries for Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 03/03/2025 19:57:27, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x1b30 Heure de début de l’application défaillante : 0x01db8c6db65c663e Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : 54d5efa5-6526-4988-93ee-79ef3733710c Nom complet du package défaillant : ID de l’application relative au package défaillant : } -------------- { TimeGenerated = 03/03/2025 19:52:15, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x4704 Heure de début de l’application défaillante : 0x01db8c6d2ddbf915 Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : be797374-cc8a-405f-8445-e34452213a33 Nom complet du package défaillant : ID de l’application relative au package défaillant : } -------------- { TimeGenerated = 02/03/2025 22:53:14, Site = , Source = Application Error, Message = Nom de l’application défaillante Vintagestory.exe, version : 1.20.4.0, horodatage : 0x66470000 Nom du module défaillant : openal32.dll, version : 1.23.0.0, horodatage : 0x63dd31ad Code d’exception : 0x40000015 Décalage d’erreur : 0x00000000000df046 ID du processus défaillant : 0x2ea8 Heure de début de l’application défaillante : 0x01db8bbd3e48ef35 Chemin d’accès de l’application défaillante : E:\Vintagestory\Vintagestory\Vintagestory.exe Chemin d’accès du module défaillant: E:\Vintagestory\Vintagestory\Lib\openal32.dll ID de rapport : e1c24c82-ddbd-4ee1-8874-f926e8d92a0a Nom complet du package défaillant : ID de l’application relative au package défaillant : } Have you any ideas on whats going on ?
Giciel Posted March 3, 2025 Report Posted March 3, 2025 (edited) Hello, Without looking too much into this, the crash might very well be due to a mod. Is there any issues with solo games? Did you check the version of your mods and those of the server ? As anyone else succesfully join this server ? Are the mods compatible with each other? Are they up to date with the current game version ? If I had to take a rough guess, I'd say it's the More piles mod, or another storage mod that interact with ground storage. Or just a modded item ground stored from on older mod version/corrupted. Please do answer my question so we can better pinpoint the source of the crash. Edited March 3, 2025 by Giciel Grammatical errors and misstypes, incomplete/too short reply
Firka Posted March 3, 2025 Author Report Posted March 3, 2025 Actually, it works in solo. I've uninstalled every mod in the mods folder except for Creative, Survival, and the other one. Then I uninstalled the game once and downloaded it again with the latest stable version. After all this, I tried to join an eleven-player crowded server, and no one else had the same issue. To be honest, I really don't know what I did wrong. Moreover, I was able to play on this server a few hours ago.
beeamo Posted March 3, 2025 Report Posted March 3, 2025 14 minutes ago, Firka said: I've uninstalled every mod in the mods folder except for Creative, Survival, and the other one Did you uninstall every mod in the ModsByServer subfolder for this particular server? Mods and server mods are independent.
Firka Posted March 3, 2025 Author Report Posted March 3, 2025 Indeed, I didn't touch this file. Should I delete every file in it ?
beeamo Posted March 3, 2025 Report Posted March 3, 2025 Yes, delete the whole folder for that server.
Firka Posted March 4, 2025 Author Report Posted March 4, 2025 17 hours ago, beeamo said: Yes, delete the whole folder for that server. I deleted every file in the modbyserver folder and still isn't working, however I can join the Official public server. It looks like a mystery
Brady_The Posted March 4, 2025 Report Posted March 4, 2025 22 hours ago, Firka said: System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.BlockGroundStorage Disable More Piles and test if the crash still occurs.
Firka Posted March 4, 2025 Author Report Posted March 4, 2025 1 minute ago, Brady_The said: Disable More Piles and test if the crash still occurs. Where are those Piles ? I'm not a native english speaker so I don't really know what you are talking about
Thorfinn Posted March 4, 2025 Report Posted March 4, 2025 11 minutes ago, Firka said: Where are those Piles ? I'm not a native english speaker so I don't really know what you are talking about https://mods.vintagestory.at/morepiles
Firka Posted March 4, 2025 Author Report Posted March 4, 2025 Ok thx but its on a serverside and thus I must have it to join. I'll try but not sure its gunna work
Brady_The Posted March 4, 2025 Report Posted March 4, 2025 8 minutes ago, Firka said: Ok thx but its on a serverside and thus I must have it to join. I'll try but not sure its gunna work Of course, that was rather silly of me. Guess who's never played MP. Hah Does anybody else on this server experience this problem? Does anybody else crash if they enter the chunk you are trying to load into?
Firka Posted March 4, 2025 Author Report Posted March 4, 2025 1 minute ago, Brady_The said: Of course, that was rather silly of me. Guess who's never played MP. Hah Does anybody else on this server experience this problem? Does anybody else crash if they enter the chunk you are trying to load into? I'm the only one and other players are maybe a hundred blocks away so they might walk through the chunk I'm into. But I dont know why I was able to join for 5 min 10min ago and then suddenly crash again
Solution Firka Posted March 5, 2025 Author Solution Report Posted March 5, 2025 It seems that my ping was too high, and I guess the server rejected me. The admin increased the tolerance, and now it works. Thanks everyone for all your suggestions and your help
Evoken Posted April 4, 2025 Report Posted April 4, 2025 I experienced the same problem and the same crashlog. But in singleplayer. I had to turn of More Piles mod. It's sad cus this mod is cool :c
Newtzz Posted December 9, 2025 Report Posted December 9, 2025 i too am experiencing the same issue in MP with a vanilla game and server. but my freind can play just fine on it. mystery
Recommended Posts