Megalovaniac Posted August 3 Report Posted August 3 I might be interested in joining. Are there fantasy Race options?
AlteOgre Posted August 3 Author Report Posted August 3 4 hours ago, Megalovaniac said: I might be interested in joining. Are there fantasy Race options? You're welcome, ofc. We only have seraphs though, with basic VS lore + the snippets of server lore presented in the original post and in the regular server updates added above.
Megalovaniac Posted August 3 Report Posted August 3 3 hours ago, AlteOgre said: You're welcome, ofc. We only have seraphs though, with basic VS lore + the snippets of server lore presented in the original post and in the regular server updates added above. What about in game VC?
AlteOgre Posted August 3 Author Report Posted August 3 37 minutes ago, Megalovaniac said: What about in game VC? Th3Essentials + The_Basics + Discord VC
AlteOgre Posted August 7 Author Report Posted August 7 (edited) Winter is coming! @Seraphs across the lands have learned to share. Both their foresights and their rations. Many realize that due to the slower crop growth, their increased appetite and the ever increasing strength of their adversaries, including those that once were their own, the upcoming winter will raise the stakes once again. Summer brought sufficient produce and many a farmer, baker, cook and innkeeper has been exploring ways to better combine and preserve their precious foodstuffs. "By failing to prepare, you are preparing to fail." "RATION" (y4q4 update) * Added mods: ACulinaryArtillery and ExpandedFoodsCore. * Temporal Storm duration set to 55% (from 50%). * WeatherTheStormSheltered spawn conditions adjusted to 20 blocks from player and max light level 6 (from 24 blocks resp. level 5). * Increased creature strength from 80 to 85%. Edited August 7 by AlteOgre
AlteOgre Posted Monday at 04:07 AM Author Report Posted Monday at 04:07 AM VS version updated to v1.22.7.
AlteOgre Posted Tuesday at 07:20 PM Author Report Posted Tuesday at 07:20 PM Hear ye, hear ye, all @Seraphs of Ilu Ambar! The fourth winter has passed and we rejoice for the arrival of spring! The long indoors has once again brought focus and this winter was especially fruitful in terms of clayworking and masonry. Let there bee bricks and honey! Alas, the upsides always come with downsides and despite the ingenuity of us all, the rat race just continues. But as the misery grows, our world expands, and so does the opportunity to encounter new friends. "CLAY" (y5q2 update) * Added mods: Bricklayers, FotSA:Bovinae, FotSA:Felinae and FromGoldenCombs. * Temporal Storm duration set to 60% (from 55%). * Crop growth rate reduced from 94 to 92%. * Increased creature strength from 85 to 90%. * Seraph base health reduced from 18.5 to 18.0 hp. * Health regeneration rate reduced from 120 to 115%. * World borders expanded from 1200 to 1400 chunks (38.4k to 44.8k blocks, latitude range expands from 18.0°-72.0° to 13.5°-76.5°).
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