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v1.21.0-rc.7 - Story Chapter 2 Redux


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Posted
17 minutes ago, Moltrey said:

"Everybody knows the moon is made of cheese..." 

First one to get the reference earns a 🍪

Yogscast Moonquest series? I mean probably not, but it's the only thing that came to mind.

Posted
2 minutes ago, LadyWYT said:

Yogscast Moonquest series? I mean probably not, but it's the only thing that came to mind.

Bzzzzt!! Sorry LadyWYT, but that is incorrect, thank you for playing! 😉

Posted
30 minutes ago, Moltrey said:

"Everybody knows the moon is made of cheese..." 

First one to get the reference earns a 🍪

It could be many things but the only thing I know that actually made it a plot point is Wallace and Gromit.

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Posted
3 minutes ago, Dorf said:

It could be many things but the only thing I know that actually made it a plot point is Wallace and Gromit.

Ding, ding ding!! We have a winner, thank you Dorf.

It is from the first episode, first scene. Wallace is lamenting "these bank holidays...", notices there is no cheese in the house, decides to "go where there's cheese" and of course, builds a rocket because "everybody knows the moon is made of cheese".

Classic, the whole series.

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Posted

Wallace and Gromit is a classic joy. I see I was beaten to the reference, sigh.

So does 7th time the charm mean release date is nigh? Or does it continue to depend on the chaos of gaming code NOT deciding to spawn more bugs when fixing old bugs?

Posted
5 minutes ago, vkmyers said:

So does 7th time the charm mean release date is nigh? Or does it continue to depend on the chaos of gaming code NOT deciding to spawn more bugs when fixing old bugs?

I think it means hopefully enough bugs can be swatted this time for things to be considered stable enough for a proper stable release, instead of another release candidate.

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Posted
15 minutes ago, Moltrey said:

There were an awful lot of swatted bugs with rc7, so perhaps we might get, dare I say... lucky:ph34r:

Maybe. It seems like most of the major ones have been fixed, but I'd also wager the devs are being extra careful this time around, since 1.20 had some issues when it launched. Better a little extra time and get a smooth launch, than to push it out before it's ready and have a rocky start.

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Posted
43 minutes ago, LadyWYT said:

I think it means hopefully enough bugs can be swatted this time for things to be considered stable enough for a proper stable release, instead of another release candidate.

Well if you'd quit looking for bugs, then they wouldn't have as many to swat! LOL I see you on the github 😏

  • Haha 3
Posted
  • Fixed: Camera inside player head when in 3rd-person mode and against walls

Finally. As I said a while ago, the 3rd person mode doesn't get nearly enough love. Just because the game is inspired by "that other block game" doesn't mean it has to be exactly like it. 3rd person mode should be a valid way to play the game.

Now we just need the hitbox issues fixed.

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Posted
1 minute ago, Dorf said:

How stable is the unstable? I can't hold out any longer for full release. Any game-breaking bugs or crashes?

To me it seems pretty stable, but that doesn't mean there couldn't be an issue lurking somewhere. Best to go visit the bug tracker, take a look at the recent reports, and decide for yourself whether or not you want to mess with the release candidate.

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Posted
6 minutes ago, LadyWYT said:

To me it seems pretty stable, but that doesn't mean there couldn't be an issue lurking somewhere. Best to go visit the bug tracker, take a look at the recent reports, and decide for yourself whether or not you want to mess with the release candidate.

Where may a humble boomer find this bugtracker?

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Posted
22 hours ago, Thorfinn said:

I'm sure I'll head back when VS stable releases.

Actually, I am using this limbo to try feeling of some mods and worldgen changes for next possible long play world.

(...and being disappointed that Rivergen breaks Farseer.)

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Posted
3 hours ago, Vratislav said:

Actually, I am using this limbo to try feeling of some mods and worldgen changes for next possible long play world.

(...and being disappointed that Rivergen breaks Farseer.)

ooh, knowing that I guess my next world won't have rivers. Farseer is just so good to have.

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Posted
10 minutes ago, Akari_Enderwolf said:

ooh, knowing that I guess my next world won't have rivers. Farseer is just so good to have.

wait wait wait, I'm a vanilla player and i spawned next to a river. that connects two lakes. is that rarer world gen than i realized? I also have found i live on an entire plateau of red clay under the sand. just curious about the rivers thing. 

Posted
36 minutes ago, Fistandantilus said:

wait wait wait, I'm a vanilla player and i spawned next to a river. that connects two lakes. is that rarer world gen than i realized? I also have found i live on an entire plateau of red clay under the sand. just curious about the rivers thing. 

It probably isn’t a real river, just a long noodle lake.

  • Mind=blown 1
Posted
2 hours ago, Akari_Enderwolf said:

Farseer is just so good to have

Yes, it is a difficult choice. When i bump up the view distance to make my computer burn, the Farseer may be not used. But also I am not sure if I am satisfied with the actual river generation in the mod. Especially I dislike these narrow ridges close to rivers' springs, they are just so unnatural... 

Posted
21 minutes ago, Vratislav said:

Yes, it is a difficult choice. When i bump up the view distance to make my computer burn, the Farseer may be not used. But also I am not sure if I am satisfied with the actual river generation in the mod. Especially I dislike these narrow ridges close to rivers' springs, they are just so unnatural... 

honestly, for me the choice is Farseer. I tend to have my render distance just high enough to see Geoffery(The Thunderlord Mech), and then Farseer on top of that, it really makes the world look beautiful.

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