r0tt3nl0v3r Posted October 13, 2025 Report Posted October 13, 2025 (edited) hey yall, im not too good with modding things, i believe i did most of what i needed to correctly but when i tried opening my game i got this log instead; Running on 64 bit Windows 10.0.26100.0 with 16154 MB RAM Game Version: v1.21.4 (Stable) 10/13/2025 7:35:21 PM: Critical error occurred Loaded Mods: dodgemaster@1.2.1, drtagx@0.9.6, fatemplar@1.2.2, game@1.21.4, vsimgui@1.1.10, zoombuttonreborn@2.0.0, abcsredux@2.0.5, altmapiconrenderercontinued@1.5.0, betterruins@0.5.0, configlib@1.5.3, gloomeclasses@1.0.10, retexture@1.5.2, creative@1.21.4, survival@1.21.4 System.Collections.Generic.KeyNotFoundException: The given key 'moonPosition' was not present in the dictionary. at Vintagestory.Client.NoObf.ShaderProgramBase.Uniform(String uniformName, Vec3f value) in VintagestoryLib\Client\ClientPlatform\ShaderProgramBase.cs:line 182 at Vintagestory.Client.NoObf.SystemRenderSunMoon.OnRenderFrame3D(Single dt) in VintagestoryLib\Client\Systems\Render\RenderSunMoon.cs:line 299 at Vintagestory.API.Client.DummyRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in VintagestoryApi\Client\API\IClientEventAPI.cs:line 87 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 257 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 827 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 922 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 751 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 172 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 719 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338 at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95 I dont know what mod it is thats doing this, or what to do to fix it. please help !! x_x (Below are the mods i have downloaded) Edited October 13, 2025 by r0tt3nl0v3r
MoonyBeasty Posted October 15, 2025 Report Posted October 15, 2025 It's been a couple of days since you posted this, I hope you figured it out by now. But nobody replied so just to be sure: It could be that you have two copies of two mods? Try disabling one version of each mod and try again. Or maybe one of your mods is outdated. If it's none of that, then you might have to tediously disable all your mods, then load one each time you load the game until you find the one causing the issue.
Diff Posted October 15, 2025 Report Posted October 15, 2025 Typically for crashes on opening, the first thing to look at is if you have the latest version of the mods, and if the mod has been updated for 1.21. A lot of mods still haven't.
Brady_The Posted October 15, 2025 Report Posted October 15, 2025 (edited) On 10/14/2025 at 1:38 AM, r0tt3nl0v3r said: System.Collections.Generic.KeyNotFoundException: The given key 'moonPosition' was not present in the dictionary. If I had to wager a guess I'd say that it's most likely "drtagx" causing the issues. I don't see any other mod that'd touch the moon except the shader. Edited October 15, 2025 by Brady_The 1
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