Zane Mordien Posted December 7, 2025 Report Posted December 7, 2025 There are threads on this in suggestions on the discord, the fourms and probably reddit if I ever went there.
LadyWYT Posted December 7, 2025 Report Posted December 7, 2025 2 hours ago, Heart_Afire said: 1) The map is disabled normally, but it can be crafted a la minecraft. 2) Once crafted, it occupies an inventory slot 3) Crafting it requires some basic materials, and updating it requires the usage of a cartography table 3a) The Cartography table also allows sharing between players. Whenever a player puts their map down, their waypoints and explored areas are saved into that table's memory. Any player who updates the map there then gets all of that. Pretty much my thoughts as well, though I wouldn't require the player to use the cartography table to update their own map unless they are copying information from another player. On the other hand...perhaps there is a "hardcore" map setting, in that map information is lost on death unless the player logs it to the cartography table. That definitely gives the player more incentive to interact with the table outside of multiplayer or drafting the occasional replacement map. 2 hours ago, Heart_Afire said: 4) Optional: Auto waypoints for certain things, like picking up nodes or marking a fruit tree Please no, for reasons similar to what @MKMoose mentioned. Although in my case, it's not a lack of attention to what gets marked...it's being incredibly particular about what does get marked. I have specific ways that I mark specific things, and there are also things that I don't bother marking at all because they're either too far away for me to bother with, or they're close enough to be useful but are also easily remembered(and thus don't need markers). Plus I really don't like cluttering up my map more than necessary. That being said, if it was an opt-in system, I wouldn't care so much. 2 hours ago, Heart_Afire said: 5) As a means of nudging the player to make one of their own, the maps to the story location will show only the area around that location and its coordinates I would actually tie this into my proposal for the cartography table. The maps to story locations still work the same as they do now, in that they mark the location on your map. However, if you die before recording the information to the cartography table...you're gonna have to do the walk of shame and ask the appropriate NPC for another map.
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