Rustage Posted December 26, 2025 Report Posted December 26, 2025 I based it off the windmill in Kakariko Village in OoT (the 3DS ver), but im not satisfied with the end result.
Brady_The Posted December 26, 2025 Report Posted December 26, 2025 (edited) Windmills are tough to get look right. The full sails are too narrow and too short. The building is too massive in contrast to the fragile looking sails. I'd probably half the width of the tower. At least. That's a lot of work, though. I'd probably make a copy of this world, go into creative mode and test around a bit to see what works and what doesn't. With that said, Tyron spoiled some work on the sails on the Discord server: Edited December 26, 2025 by Brady_The
BlackMoonHowling Posted December 26, 2025 Report Posted December 26, 2025 It would help to make the building a bit more narrow if possible and blend the terrain at the base. I agree though, windmills are hard to get to look proportional
LadyWYT Posted December 27, 2025 Report Posted December 27, 2025 9 hours ago, BlackMoonHowling said: It would help to make the building a bit more narrow if possible and blend the terrain at the base. I'd actually opt for making the base thicker instead, and add more detail in that area. I'm not sure the top of the tower can be tapered at all without the windmills looking goofier than they already are. Regarding terrain blending, that can be done with extra dirt to make it look natural, or a stone retaining wall for a nice terraced look. A tree or two can help add some more nature, but some little houses or storage sheds would also look nice. 9 hours ago, Brady_The said: With that said, Tyron spoiled some work on the sails on the Discord server: FINALLY! A windmill worthy of the flower fields I've been wanting to build! 1
idiomcritter Posted December 27, 2025 Report Posted December 27, 2025 first thought, space needle idk.... wiki space needle
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