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[Question] Animating items


Dampiir
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Hi I'm making my first mod following the basic item mod guide on the wiki (wands) and I was wondering: if we want to animate a hand held item do we need to export the animation as a gif or individual png files? Also how do we apply the animation to the model in game?
EDIT: more specifically how do I get the animation to trigger? So I just found it put the code for the animation into the shape file when I saved it.  It's just an idle spinning animation for a cube, very simple but cannot find any info on how to get the animation to run. Any help would be greatly appreciated!

Edited by Dampiir
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On 4/4/2020 at 10:56 PM, Dampiir said:

Any help would be greatly appreciated!

Unfortunately I can't provide precise technical knowledge here, but iirc handheld items cannot actually be animated currently, I think.  Things like the bow simply have a series of static models that get displayed at different stages.   Again, this is iirc.

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  • 2 weeks later...

it's possible. i can not exactly explain in less words. but i have found a way to start an animation on interacting with a block.
but only the client who is interacting with the block will see it. oder clients wil not see the animation yet.

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