Pearilous Posted Friday at 06:24 PM Report Posted Friday at 06:24 PM With all the different classes in Vintage Story, and all the class extension mods and all that, has anyone made (or is making) a modular Class Creator, similar to games like Project Zomboid or Caves of Qud, where you have a pool of points to spend on buffs and debuffs for your character? Whenever I'm playing VS I often struggle to pick a class because most have defects that are manageable but no buffs that suit my playstyle, or buffs and/or recipes I want to have tied to debuffs that conflict with what I want to do on a server. There's always commoner, but that doesn't feel like a fun option to me. I've looked around the Mod Database for something like this, and haven't found anything myself, but I know there's mods that change your attributes on the fly like Xskills, Trait Acquirer, and whatnot, so I figure the means to make it are there, but I know nothing about VS mod creation.
Broccoli Clock Posted 20 hours ago Report Posted 20 hours ago My 2c is I would only play class/character progression if it was vanilla. I'm not against mods, but xSkills feels unbalanced and introduced mechanics not part of the base game (such as being able to scale large walls). I am like you in that I struggle to choose a specific class if forced to, but ultimately I always just choose commoner. Now, to be clear, this is single player. I don't think the online community has done anything to deserve my presence, so the classes affect the game differently. Not just the nerfs/buffs, but not having someone else of a different class in order to provide class locked recipes - such as the recursive bow for the hunter. If I really want a locked item, I'll go track is down at the relevant trader, but equally I am happy to turn off the class restrictions. Command in the spoiler for those who don't know it. Spoiler /worldConfig classExclusiveRecipes false Obviously it's a different meta between MP and SP, and I think it would be a shame if online the classes were negated for everyone.
LadyWYT Posted 17 hours ago Report Posted 17 hours ago On 4/3/2026 at 1:24 PM, Pearilous said: Whenever I'm playing VS I often struggle to pick a class because most have defects that are manageable but no buffs that suit my playstyle, or buffs and/or recipes I want to have tied to debuffs that conflict with what I want to do on a server. There's always commoner, but that doesn't feel like a fun option to me. I've looked around the Mod Database for something like this, and haven't found anything myself, but I know there's mods that change your attributes on the fly like Xskills, Trait Acquirer, and whatnot, so I figure the means to make it are there, but I know nothing about VS mod creation. XSkills is generally the go-to when it comes to a skill system of progression. That being said, you might also try one of these two if XSkills is missing the mark: Seraph Leveling: https://mods.vintagestory.at/show/mod/38354 Level UP: https://mods.vintagestory.at/levelup I don't know how well they work so I'd recommend testing them before committing them to a world you care about. They aren't exactly point-buy systems, but the idea is that you'll get benefits for the specific skills you practice in the game. The closest thing to a point-buy system is probably this mod, but I don't know if it's still working on recent game versions: https://mods.vintagestory.at/sonitodynamictraits
Pearilous Posted 9 hours ago Author Report Posted 9 hours ago Sonito's Dynamic traits looks exactly like what i've been wanting, thanks! Looks like it might be getting an update soon, too.
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