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Posted

I'm using amp as a manager, but for the most part am just running the server manually on a linux system.  I see the serverconfig.json file, and if I delete the `data/Saves` directory after initial install/setup, it will re-gen the world when it starts next.  But, the docs on worldconfig list things that aren't _in_ the serverconfig.json.  Can I change this, or anything else, to completely delete any started world or player data for the server, modify the defaults in a file somewhere, then let it create it all again with the new config?

I assume it's possible, just not finding any details to tell me how.

Thanks.

Posted

I have mostly figured this out, I think.  I replaced a null under `WorldConfig` `WorldConfiguration` with a dictionary of server config values from other pages.  They seem to be returned after I start a server, the world is created, and I connect and ask about parameters with /worldconfig.

Still experimenting, but.  Just an update.

 

Posted
2 hours ago, Xplosionist said:

I have mostly figured this out, I think.  I replaced a null under `WorldConfig` `WorldConfiguration` with a dictionary of server config values from other pages.  They seem to be returned after I start a server, the world is created, and I connect and ask about parameters with /worldconfig.

Still experimenting, but.  Just an update.

 

If you have control over the save game folder, then I highly recommend you just create a single player game the way you want it and copy/paste it into the server save game directory. I run a linux server and I start a single player game on my windows machine and then transfer it over to the save game directory. 

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