Vyh06 Posted May 17 Report Posted May 17 (edited) Pan Durability, Pan Tiers, & More Panning durability Like tongs, pans should have durability Pan tiers Wooden pan (100 durability) Copper pan (300 durability) Bronze pan (800 durability) Iron pan (1000 durability) Steel pan (1200 durability) Black sand Has a higher chance (2x or 3x) of dropping nuggets (maybe especially gold) and other heavy materials (like quartz) Spawns commonly near rivers or in caves Regional panning drops Different ore nuggets have higher chances to drop based on the local ore density, for realism and for extra prospecting methods Sluicing Craft a sluice, fill it with sand or gravel, and put it in front of a water stream and after some time you can collect the material and pan it for heavily increased drop chances Putting a sluice in rapid water makes it take less time, putting a sluice in front of regular flowing water makes it take more time Edited May 17 by Vyh06 5 1 1
Lampookie Posted June 16 Report Posted June 16 I second this! Panning is a very cool thing to add for how little it's used.
Bruno Willis Posted June 16 Report Posted June 16 On 5/17/2026 at 12:02 PM, Vyh06 said: Wooden pan (100 durability) Copper pan (300 durability) Bronze pan (800 durability) Iron pan (1000 durability) Steel pan (1200 durability) Very good idea. For realism and kindness, I'd say: Wooden pan = 200 durability Pure gold = 300 durability + extremely fancy looks. Copper pan = 800 durability Bronze pan = 1000 durability Iron and Steel pan = no durability lost, only difference between them is aesthetic (both look good, steel looks cleaner). 1
Recommended Posts