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Posted (edited)

New 20 player MRP survival server launched today! 
 

Modlist will be in the next comment. Hot, humid and wet jungle world, with also deserts and savannas. Custom world gen to give large flat areas with occasional high plateaus. Focus is on survival RP, but forming villages and trading is encouraged. Shop mods added soon. 

Screenshots not great as I don't have a good computer, but you're welcome to submit your own. Discord link is in the BetterJungles mod description. 

BetterJungles mod page - here

Jungle World Survival (BetterJungles)

  • Connection Info
    37.153.157.36:27512


No whitelist.

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Edited by Akiro the Necromancer
Posted (edited)

MODLIST

  • ACulinaryArtillery: Expands cooking mechanics with expanded food preparation styles and new kitchen tools.
  • Alchemy: Introduces a detailed chemical brewing and potion-making system into survival mechanics.
  • animalcages: Allows you to safely trap, cage, and transport small livestock and wild animals.
  • armoryfork: Adds new tiers, variations, and balance tweaks to craftable armor sets.
  • attackfish: Makes aquatic life dangerous by adding aggressive, biting fish to bodies of water.
  • AutoActionMod: Automates repetitive tasks like continuous block breaking or tool usage.
  • BetterJungles: Overhauls jungle biomes with unique generation, and flora, fauna and weather tweaked to suit the setting.
  • BetterRuins: Spawns highly detailed, expansive, and dangerous structures to discover and loot across the world.
  • BetterTraders: Reworks the merchant system to offer fairer pricing, better stock variety, and more rewarding progression.
  • blacksmithname: Customizes and tracks the unique crafter identities forged into custom tools and weapons.
  • bugisbait: Introduces fishing mechanics where caught insects serve as functional bait.
  • CarryOn: Allows you to pick up, carry, and move full chests, barrels, and large blocks by hand.
  • CaveSpawning: Alters cave ecosystems by introducing dynamic underground creature spawning pools.
  • chiselwiz: Expands the micro-blocking chisel tool with advanced shapes, cloning, and construction options.
  • combatoverhaulfork: Reworks fighting mechanics, weapon hitboxes, swing speeds, and damage scaling.
  • ExpandedFoods: Drastically broadens the cooking system with new recipes, mixing mechanics, and dynamic meal stats.
  • fairfish: Tweaks fishing mechanics to adjust success rates and fish behavior based on water depth.
  • fishtrader: Adds dedicated merchants focused entirely on buying and selling rare aquatic goods.
  • FishyBucket: Lets you use a bucket to scoop up, move, and relocate live fish between bodies of water.
  • FotSA-Caninae: Introduces diverse, wild, and domestic canine species with unique behaviors to the ecosystem.
  • FotSA-Capreolinae: Adds diverse deer and antelope species to the ecosystem with custom AI behaviors and drop resources.
  • FotSA-Machairodontinae: Populates your world with dangerous, extinct saber-toothed cats that hunt aggressively.
  • FotSA-Pantherinae: Introduces large apex predators like panthers, leopards, and jaguars to specific wild biomes.
  • giantlilies: Generates massive, solid lily pads on water surfaces that can support player weight for navigation.
  • hydrateordiedrate: Introduces a core thirst survival mechanic, requiring you to find, purify, and manage clean drinking water.
  • japanesearchitecture: Adds interactive, traditional Japanese building blocks, sliding doors, and specialized roof mechanics.
  • krpgenchantment: Implements a magical progression system allowing you to apply functional attribute enchantments to your gear.
  • MobsRadar: Provides a survival utility to detect, track, and avoid nearby hostile creatures in deep caves or thick forests.
  • MorePiles: Expands stock-piling capabilities, letting you visually stack and organize more resource types on the ground.
  • ndlflowergrowth: Dynamically alters how wild flora spreads and populates landscapes over time based on seasons.
  • NoticeBoard: Introduces interactive bulletin boards to manage tasks, trading requests, or community goals.
  • NubAutoWalker: Automates the forward-movement control loop to reduce fatigue during long-distance map exploration.
  • primitivesurvival: Expands the early game with primitive traps, specialized fishing lines, alternative cooking tools, and raw survival gear.
  • RareDenseOres: Generates highly concentrated, ultra-rich ore veins that yield massive resource payouts if discovered.
  • rivers: Overhauls world generation to carve out complex, continuous, and navigable river systems across biomes.
  • rpvoicechat: Integrates a dynamic positional and distance-based voice communication system for multiplayer immersion.
  • SoundsOfNature: Enhances the environmental soundscape with acoustic audio cues that alert you to local wildlife presence.
  • StoneQuarryRepacked: Reworks stone-cutting mechanics, allowing you to realistically split, manage, and haul massive stone blocks.
  • unchisel: Allows you to revert micro-chiseled blocks back into their original full-block states to recover resources.
  • xSkills Fork: Introduces an RPG-style leveling and class system with unlockable perks for mining, farming, and combat.
  • xSkills Gilded: Expands upon the core xSkills system with endgame progression tiers and powerful synergy abilities.
 

 
 
Edited by Akiro the Necromancer
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