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World Seed


Melidebby
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Seed only really affects terrain afaik.  You'll get the same terrain generation, and same stone layers, and also I think the same ore maps.   Everything else is random I think.   So ruins will be different, traders will be different, even individual trees, crops patches, etc will be different, I think.   Specific ore veins will be different, but I think the general per-mille densities that the first propick mode detects should remain in the same spots.  This is my impression.

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