David Taylor Posted September 28, 2020 Report Posted September 28, 2020 The copy mode when making clay molds is great. But it's annoying when the layer pattern changes while you're right-clicking away and you get a bunch of clay where you don't want it and have to remove it again. I think either the mode should be automatically disabled if the next layer has a different pattern, maybe by just not placing any clay rather then going to single voxel mode or something, then the player gets to choose the next mode. Or it should only fill in the voxels in the new layer that need clay.
Gazz Posted September 29, 2020 Report Posted September 29, 2020 No, it should not be disabled. It's useful to just keep going with several items.
City Builder Posted October 10, 2020 Report Posted October 10, 2020 On 9/28/2020 at 5:19 AM, David Taylor said: The copy mode when making clay molds is great. But it's annoying when the layer pattern changes while you're right-clicking away and you get a bunch of clay where you don't want it and have to remove it again. I think either the mode should be automatically disabled if the next layer has a different pattern, maybe by just not placing any clay rather then going to single voxel mode or something, then the player gets to choose the next mode. Or it should only fill in the voxels in the new layer that need clay. Agree, it should be disabled or go back to one item when the mold changes but based on each mold, so if you have multiple molds each should be treated individually. However, I've been counting the layers that I need to do with the automated "same as last layer" mold so that I know when to stop doing that.
David Taylor Posted October 11, 2020 Author Report Posted October 11, 2020 On 9/30/2020 at 4:48 AM, Gazz said: No, it should not be disabled. It's useful to just keep going with several items. So you work on multiple molds of the same type and keep them going at the same level and the copy last works over all of them? I didn't know that.
Recommended Posts