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Armor creation and durability


Torondor the Builder
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Torondor’s questions of the day #3:

When creating armor that requires other armor as part of its base (chain requires leather jerkin, scale or plate requires chain, etc), does the base armor need to be undamaged with full durability?  
If not, how does the previously lost durability, say on my existing chain leggings, show up on my scale leggings created from those chain leggings?

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1 hour ago, Torondor the Builder said:

When creating armor that requires other armor as part of its base (chain requires leather jerkin, scale or plate requires chain, etc), does the base armor need to be undamaged with full durability?  
If not, how does the previously lost durability, say on my existing chain leggings, show up on my scale leggings created from those chain leggings?

Currently you can use a damaged precursor armor to make a higher tier armor, and your new piece of armor will have 100% durability.  You essentially get the use of that precursor for free.   This will not be the case forever.  The armor crafting system as it is right now is not complete, and still has a lot of work to be done on it.  The first milestone was basically just to get something that works, for now.  The finer details and mechanics to be fleshed out later.

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