Tyron Posted December 30, 2020 Report Share Posted December 30, 2020 Dear Festive Community v1.14.3-rc.2, an unstable release, can now be downloaded through the account manager. Game updates Feature: Auto-hide the interaction help near the cursor so it doesn't get in the way when clay forming and knapping Feature: Added Rough-hewn Gate block Tweak: Cementation furnace improvements Can now be built in all 4 orientations Now verifies if there are air blocks around the coffins (and either air blocks or gratings in the chimney) Placing Stone Coffin Sections will auto-orient the second section to match the first (unless the player is holding Sneak while placing) Now only consumes 1/6 of the carbonising material (the coal in the coffin) Improved message strings when filling coffin for Cementation Process Completed Cementation Process now renders contents to reflect completion Stone coffin contents now drop as single items when broken Tweak: Layer of Sticks can now be placed atop of Rough-hewn Fence and other full-height partial blocks Tweak: Smooth background movement in the main menu Tweak: Reduced the baby chick sound range Fixed: NPE when building a coalpile Fixed: Transmission was rendered rotating when next to any powered MP block even if no direct connection Fixed: Heat damaged crop not displayed as text in the farmland block info Fixed: Might fix cheese ripening issues in multiplayer Fixed: Z-clipping issues in pngs generated by .blockitempngexport Fixed: Should fix issues where chiseled blocks don't stack together properly (place and break them to fix existing ones) Fixed: Should fix comma seperator issues with .bsedit Fixed: Should fix shift-crafting boards from logs yielding more than it should Fixed: Uncommon axle error in logs, due to axle neighbour in non-initialised chunk v1.14.3-rc.1 related improvements Tweak: Further polish to Steelmaking guide Fixed: Added missing remap for stonepaths Fixed: Mold rack not updating visibly after placing Fixed: Firepit contents not visually updating Fixed: All seraph hair invisible Fixed: Ruins spawning without stone paths Api fixed: BlockBehavior.ClientSideOptional not marked virtual View full record 1 Link to comment Share on other sites More sharing options...
caffeine9999 Posted December 30, 2020 Report Share Posted December 30, 2020 Is the new gate cratable? Can't see the recipe in the in-game desciption Link to comment Share on other sites More sharing options...
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